[quote1211380731=Robotnik]
I recall your favorite server is Warpath? It has instant respawn, no? This sentence you wrote right now shows the problem with the class on server with 10-16 seconds respawn - if you die a a lot you are not useful as other combat classes on your team. [/quote1211380731]
If you take 2 players down when you go down, they have 2 players sitting in spawn for 10-16 seconds. Instant spawn or not, it is like marriage in Alabama (it's all relative).
[quote1211380731=Robotnik]
Ambush by a Heavy, Soldier, even the Demoman sometimes (2 granades in the face top flamethrower) is far more deadlier. If a Pyro jumps on some player...the chance that that the player will still have the time to kill the Pyro is high. Far too high. Afterburn can be easily put out by picking a medpack or grabing a Medic (few should be on the front lines). Also, we don't have the times now when people freaked out by being burned - right now most experienced players will ignore the flames, target you, kill you and continue playing while you wait in respawn. [/quote1211380731]
Yes, most players can kill pyro's 1 vs. 1 but that is largely due to the way most pyro's play. Chasing a soldier or a demo will get you killed. Running on top of stickies or a rocket to your feet is lethal. That is why you should burn them and let them run, then pull out the shotty and finish them off. If you chase them, you will die. I wish the shotty was a little more powerful or that the pyro ranged weapon was a little stronger. I try to eliminate their ability to run to a medic by targeting the medics. Simply put, no medics = death. Even with health packs, what does that save...one player in that area. The rest either die or have to retreat to another area for health. My main concern is not that I kill them. My focus is to disrupt them, kill their medics/ snipers, and injure the rest so the big guns (heavies, soldiers, and demo's) can finish them off.
[quote1211380731=Robotnik]
I think Pyro against a team which consists of good enough and aware players is almost useless. [/quote1211380731]
I guess we can agree to disagree on this statement. I think a skilled pyro is essential to any team’s success…good players or not. Anytime you want to witness it come to Warpath and watch Old Master roll through his enemies.
[quote1211380731=Robotnik]
Sorry if I offended any Pyro lover out there. I kinda play more for winning, because it's the only way I can have fun - goofing around is not what I seek in this game. :]
[/quote1211380731]
No offense….nothing wrong with a difference in opinion. Worst case scenario is we might all learn something.
!lol