- Joined
- May 12, 2018
- Messages
- 1,136
Right now to my knowledge there are no restrictions to the luck chances in JB. This leads to BS games that wardens do often leaving one or no one receiving LR (Literally of the point of the gamemode)
Here's an example of the game:
You have 9+ or less Ts. You bring them to colors and tell them 1 color will live.
My Suggestion:
Have a certain limit on the lowest chance of surviving (25%, 50%, 75% = To keep it easy)
Because right now when some wardens get creative it just creates a very toxic climate
Here's an example of the game:
You have 9+ or less Ts. You bring them to colors and tell them 1 color will live.
- If you have exactly 9 Ts, 1 will live (assuming warden forced 1 T per Color)
- if you have less than 9 Ts, there's a chance no one gets LR
- If you have more than 9 Ts, you can imagine the majority of them will die off. (The game gives you an 11% of survival) ~ zarmati the creator of this game, and you could in theory make it have even lower chances.
My Suggestion:
Have a certain limit on the lowest chance of surviving (25%, 50%, 75% = To keep it easy)
Because right now when some wardens get creative it just creates a very toxic climate
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