Older Maps - Rotation Clearout - Suggestions?

Matz

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With the addition of new maps, I believe the list could do with a little refreshing.

Although some may argue that there's too many on the list, or some maps are overplayed, or there are bad maps in the map pool, these are not the arguments I'm presenting here today.

I think we need to clear out some older maps that are not getting the playtime to become enjoyable to play on.

Maps require at least some basic understanding from CT's to be played well. T's need to know some of the ways to rebel, a meta needs to form. Some maps just aren't receiving enough playtime for this meta to form. This means when we, on rare occasion, do get onto them, no one knows what they are doing and it's not an enjoyable experience.

I've been thinking about making this post for a while now, but what triggered it was last night. I hopped on the server because jb_mist_v1_pg was voted for. This was a very rare so I was excited to play it. Despite Jacko's best efforts, he was the only person who knew it well, so the rounds went pretty poorly and people became frustrated.

Now, this is despite the map being on the server a long time, and despite the map clearly not being a "bad map". The server lost 20 players and then RTV was called, people then voted back to clouds (and unfortunately the server crashed) and we ended up playing Vice.

There are a number of older maps that may also be effected by this I'd like to hear other's suggestions. I'd say Vice used to be like this, but now people have been forced onto it, gameplay has drastically improved.
 
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Please don't take away my mist :(

I believe there are some plans on removing some maps that receive very little play-time. The maps are as follows:
1. jb_sand
2. b_seascape
3. jb_kingphoenix
4. jb_longstreet
5. jb_renegade
6. jb_coldcampus

With 1 being the least played we MAY see some if not all of these maps being removed in the near future.

Calling on EpicFlamingos
 
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For me, I enjoy playing on these maps, they are all fun and designed well, but some of these maps just never get enough playtime, I don't recall the last time I've played many of these maps besides midnight or when the server is barely populated. Unless the jailbreak community wants to try out new maps rather than play the same set of maps, these maps have a high chance of being removed.
 
Every map on the server gets played eventually, besides sand.
Jacko Jacko I know what you mean about low playtime but we still play a lot of those maps you listed.
 
Some of these maps are really fun. One of them being sand. Has allot of maps and in really enjoyable, the problem is the maps that constantly get played.
 
People judge maps way to fast. A lot of the maps are really good. Its a nice break from overplayed maps.
 
People judge maps way to fast. A lot of the maps are really good. Its a nice break from overplayed maps.

I definitely agree. I'd really like to see us increase the amount of maps between replays. Currently you can play a map once every 9 hours, it could be more like 15. Which would create a big variety in the maps played.

However, if we just give maps one play every few weeks, it's not fair on the maps, and actually deters people from trying new maps because that hour is very unlikely to be fun as no one understands what is going on.
 
I definitely agree. I'd really like to see us increase the amount of maps between replays.

This is just me spit balling here but in my opinion the map round time should get reduced from an hour to 45 mins. Cause I notice most people start rtving maps with like 10 mins left and most of the map games have already been played multiple times.

With that I would also think increasing the numbers maps needed to play before being able to nominate a previous map should be increased by two or three maps. This encourages diversity of maps and goes along with shorter maps from above.
 
Every map on the server gets played eventually, besides sand.
Jacko Jacko I know what you mean about low playtime but we still play a lot of those maps you listed.

I agree that although these maps are not played as much as the others I feel like some of them should definitely stay on the nomination list. Its not still confirmed if these maps will be removed or replaced yet. It's always nice to have options :biggrin:


Recently played maps on the nomination list should carry over server crashes to prevent the same handful of maps being played most of the day. Is it possible? Doubt it.
 
You NEED to remove paradise winter. There’s a sheild that pushes Ts (can cause disruptuon) a mass griefing jihad bomb, unreliable games, ect. Its is a nightmare to play and admin
 
We are in the process of looking at all the maps on Jail and TTT (for now) to see what will stay/go. Cheers!
 
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