How about you don't swap to CT when there are lots of others playing already.
I generally don't queue for CT anyways. Even if I did get on CT at every opportunity, I see no connection between my personal choices as a player and this discussion.
EDIT: I think you mean that I shouldn't be joining CT at all when there are already a lot of CTs?
My response to that would be that even if I as an individual don't, it is virtually guaranteed that other players will. We're not trying to solve this issue by changing every individual players' habits.
The way that guard queue works is that you will get put onto the CT side based on queue if you are needed (there are currently more Ts on the 1:3 ratio than CTs). Simply based on the mechanic of the CT side this argument doesn't make sense.
Whats that supposed to mean?
"these" people aren't suffering anything, it's just luck. Just like it's luck that I get away with killing someone or not.
Random chance (at least in terms of core game mechanics) should be eliminated wherever possible to provide the fairest gaming experience. If you disagree with me there, that's a matter of principle.
Whether or not you get away with killing somebody has no relevance to this discussion. While I understand the point that you are trying to make, it is an inevitability that random chance will exist (having good map knowledge/skill will help a lot with 'getting away' though). Again, this is one of the things that I would consider a core game mechanic (something that is completely out of the control of the players).
You are asking for a feature that would benefit one person at a time and possibly puts the remaining ppl in queue at disadvantage. Not a fair balance.
Are you telling me that you have never been swapped for 1:3 ratio?
I'm pretty sure that this argument applies more to me than it does you; if one person has a bad pc and loads in late, does that mean that a
random CT should get plucked out of the CT side and put into the end of the queue (Again, remember that this doesn't happen all the time either. Only when Ts leave the game, making the 1:3 ratio unabalanced) so that a different individual will get onto CT sooner once more players join?
It's unfair to every individual that has been swapped for 1:3 ratio, and then forced to sit through the entire queue to play CT again.