[Minigames] - Remove bhopping for AWP maps

TheAtomicSlushy

Rookie
=(e)=
Joined
Jul 23, 2018
Messages
32
The AWP maps are supposed to be two teams facing off across a map. Instead, it's them charging each other with knives, while the stragglers who can't bhop are picked off, making is unfair for those who can't or haven't learned how to bhop. All that would be needed is the same thing that is done on the deathrun maps that disables bhopping, and the map would be back to how it was originally supposed to function.
 
Upvote 0
the only map it really bothers me on and/or ruins the fun of the map is awp maps on the server and br maps as those are the ones that seem to make people leave and get upset, myself included. As for 100 traps, people get annoyed with it as it is because it is too difficult , i think removing auto hop on that map would definetely make more people leave than they already do with that map
 
Autobhop was always part of minigames. Its not minigames without bhop. Now with specific maps that makes it not fun with autobhop, perhaps they need to be altered.

Maps need to be created/added keeping in mind the server settings, not the other way around. Server settings should not be changed purely for the map.
 
Autobhop was always part of minigames. Its not minigames without bhop. Now with specific maps that makes it not fun with autobhop, perhaps they need to be altered.

Maps need to be created/added keeping in mind the server settings, not the other way around. Server settings should not be changed purely for the map.

You must not play a lot of Minigames my friend lol.
 
You must not play a lot of Minigames my friend lol.

I am not referring to just ego minigames. I have played quite a few minigames server. All of which had the auto bhop, hence my statement.

It's a general thing.. when you change one thing just to satisfy one feature, you break a lot of things in progress.
 
I am not referring to just ego minigames. I have played quite a few minigames server. All of which had the auto bhop, hence my statement.

It's a general thing.. when you change one thing just to satisfy one feature, you break a lot of things in progress.

about 95% of the minigames maps were ported from cs:s. and about 95% of the cs:s servers did not have autobhop. honestly, i dont remember a single one that did. the maps are completely fine and play how they shiould be without bhop. honestly, WITH bhop it breaks some of them as well. some instances of getting across large gaps during awp fights where you arent supposed to be near eachother, getting on top and out of bounds on others. bhop is what breaks maps, not the other way around.
 
about 95% of the minigames maps were ported from cs:s. and about 95% of the cs:s servers did not have autobhop. honestly, i dont remember a single one that did. the maps are completely fine and play how they shiould be without bhop. honestly, WITH bhop it breaks some of them as well. some instances of getting across large gaps during awp fights where you arent supposed to be near eachother, getting on top and out of bounds on others. bhop is what breaks maps, not the other way around.

Based on your theory, we shouldn't even have bhop in the server.

I am implying that a decision to remove or add a feature should not be for only 1 map. If however maps are made not supporting the bhop feature.. then feel free suggest removal of bhop.

As for maps coming from Cs:s. I have never played C's:s and never have seen these maps before. If you are going to base your argument on specific maps that dont support bhop at all then why have bhop in the server in the first place?

BHOP makes the minigames what it is, if you want awp map, that doesn't have bhop.. there are few out there.
 
Based on your theory, we shouldn't even have bhop in the server.

I am implying that a decision to remove or add a feature should not be for only 1 map. If however maps are made not supporting the bhop feature.. then feel free suggest removal of bhop.

As for maps coming from Cs:s. I have never played C's:s and never have seen these maps before. If you are going to base your argument on specific maps that dont support bhop at all then why have bhop in the server in the first place?

BHOP makes the minigames what it is, if you want awp map, that doesn't have bhop.. there are few out there.

The minigames themselves are what minigames should be about, not the bhop lmao. its a minigames server for a reason, not a bhop server.

I get it, people like the bhop and enjoy using it. but when it retracts from the intended gameplay and ruins the fun for other players, then we are having issues.

Some maps it works fine with. most course maps it does more good than harm. but on a large amount of the multi-games/awp maps, it retracts from the gameplay and turns each and every game on the map into a bhop war, rather than an awp/p90/slide/surf/soccer war.

the bhop server commands are already removed for deathrun maps, might as well do it for the others that make the map less fun to play on.

and honestly, yes if it was up to me it would be removed on all maps. but people do enjoy using it, and im not here to cry to take it all away just because i don't like it. but when a decent chunk of the server population leaves because the bhopping ruins the games for them, and the server isnt as healthy as it should be, a change could probably do some good.
 
Features make up the server. You have things that make the server fun, and then things you need to make the server work. If it was evident that a feature is not healthy for a server, it gets removed.

The players that are having issues with a particular feature are welcome to provide their opinions, as obvious here. Though, not everyone is going to enjoy everything placed in front of them.

I wasn't aware that bhop was already removed from certain maps. If that is the case, I am all for removing it for this one as well, providing it is actually an issue.
 
i'm guessing this is about awp_multigames or whatever its called but i can tell you right now that map wont be fun anymore without autohop back in pg we got rid of it for a few days and nobody liked it.
 
I think the autohop is great because it keeps the rounds fast paced. Also on certain maps without auto hop they could be very slow.

But hey I guess my mind will be blown tomorrow :)
 
Last edited:
After playing a bit and just experimenting, I think that if this were to be removed I think MG would take a massive hit and lose players simply because of the fun it take away. MG is fast paced, and thats how it's meant to be. -1.
 
I agree with slushy, trying to awp on a mini-game that is meant for awping and getting knifed is quite annoying.
 
After playing a bit and just experimenting, I think that if this were to be removed I think MG would take a massive hit and lose players simply because of the fun it take away. MG is fast paced, and thats how it's meant to be. -1.

Well maybe instead of removing the Auto bunnyhopping, maybe remove the knives from the awp maps or maps similar to. It would change the dynamic of the server, but it would still encourage the fun, fast-paced dynamic, but also changing the meta from fast bhops and knives to no scopes/shots from the back. It would still be annoying, don't get me wrong, but it would actually please a large number of people. From the times I've played on the MiniGames server, most people don't want knives in awp maps/rounds because it's just annoying.
 
I played on MG recently and asked some players how they felt on this.

Removing Knifes is a better solution than Bhop. Removing Bhop would slow down rounds and remove the fast paced feel you need for MG. I have also not witnessed anyone struggling to Bhop on MG, so removng Bhop does not level the playing feild if that is what you are worried about.

I also asked 20 people on MG whether they would want Bhop removed vs. knifes, and all but one agreed that removing knifes is a better alternative to removing Bhop. A thread suggesting this is here:
http://www.edge-gamers.com/forums/showthread.php?328849-Remove-Knifes-Minigames
 
I like that everyone is understanding each other and finding better alternatives for the situation at hand. If removing the knives from the Minigames would be a better solution, then maybe we will look into that. I will say it will be an EXTREMELY tedious task to have knives removed in some gamemodes and kept in others since...well...some gamemodes require you to have the knife lol.
 
I like that everyone is understanding each other and finding better alternatives for the situation at hand. If removing the knives from the Minigames would be a better solution, then maybe we will look into that. I will say it will be an EXTREMELY tedious task to have knives removed in some gamemodes and kept in others since...well...some gamemodes require you to have the knife lol.

Well would it be more simple to essentially have a list of maps that the knives get removed from rather than individually removing them from each map?
 
Well would it be more simple to essentially have a list of maps that the knives get removed from rather than individually removing them from each map?

That is true, we would need that list of maps to have them removed from. But I'm not sure if you are understanding what I meant by that. Some maps have Multigames (AWP, BHop, Knifefight, etc) and so some of those gamemodes are going to be abused by this. Which would in turn make us have to go into that map and remove the knives from it, and I'm not even 100% sure if we can/are allowed to mess with someone else's map like that.
 
We dont need knives removed from regular awp maps cause there is no autohop only awp multigames has autohop so it would only be one map.
for the other multigames with awp maps inside of it I think it is less important because you can choose other gamemodes while awp multigames is just awping and is where most people complain about knives
 
Back
Top