[Jail] Adjust Map Time and Time Between Maps

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crc1225

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I mentioned this once in another thread HERE but wanted to put this here because I think this could possibly be a good idea.

My idea is to lower the time on each map from an hour to 45 minutes. Along with this would be to add another 2 maps before a map can be nominated again.

Right now the system is once a map is played it takes 6 maps, each has a map time of 1 hour, totaling 6 hours before a map can be played again. If you use my system it will take 8 maps, each 45 minutes, which also totals up to 6 hours so it does not actually increase the amount of time between maps itself.

I think this is a good idea because:
  1. Most of the time by the last 10-15 minutes of the map most map games have been played multiple times, most prisoners have rebelled most of the rebel routes, most secrets have already been used, and this is when people start rtving or leaving
  2. It encourages people to play more underplayed and underappreciated maps
  3. It keeps the server more alive because if we keep moving through maps people would be able to experience more instead of just playing the same climb, or breakfloor for an hour.

Example of current system:
Peanut (1st map)
arcade (1 hour)
obama (2 hours)
undertale (3 hours)
vipinthemix (4 hours)
tropico (5 hours)
minecraft beta (6 hours)
Peanut (Back to original map)

Example of new system:
Peanut (1st map)
arcade (.75 hours)
obama (1.5 hours)
undertale (2.25 hours)
vipinthemix (3 hours)
Tropico (3.75 hours)
Minecraft beta (4.5 hours)
clouds (5.25 hours)
canyondam (6 hours)
Peanut (Back to original map)

Edit to include what Jacko said for visibility because it is also a good idea:
We should also allow players to vote to extend the map for 15 mins at the end of the round before the map changes at the end of the 45 mins.
 
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I really think this system would strike down two birds with one stone, maintaining server population of new players, as we as refreshing the gaming experience for older regulars of the server.

I often see the amount of players drop towards the end of a map, and often reaching 15-20 rtv's by then, which usually results in many players starting to slyly influence rtv, whether by just saying it over microphone or "Rough Terrain Vehicle."

As for most players who have played our jailbreak server regularly, daily, weekly, or whatever, they often play the same cycle of maps over and over again, clouds, dojo, minecraft, and et cetera, often not even remembering what the map cavern or quake looks like.

This would 100% help the server, and I would be in complete support of this being an addition!
 
+1

I do think map time should be reduced to increase the map rotation. More often than not the server will crash after we play about 3-5 maps so we play the same map over and over. A system like will also help player retention who get bored of a map.

We should also allow players to vote to extend the map for 15 mins at the end of the round before the map changes at the end of the 45 mins.
 
We should also allow players to vote to extend the map for 15 mins at the end of the round before the map changes at the end of the 45 mins.

Oh yeah I totally forgot about that feature, we used to have it back and it was great if a bunch of people just wanted to play that one map for a bit.
 
With this would be to add another 2 maps before a map can be nominated again.

I don't really understand what you mean here. So like once you nominate a map, you can't nominate it again untill 2 maps have been played?

If so this kind of sucks, for example if peanut and undertale are on the rotation than obviously undertale will win. Than after waiting 2 maps you nominate peanut again, and on the rotation you got vip vs peanut, vip wins because it's really overplayed. All of this just goes in a loop.

I kind if like having a map on 60 min, that's just me. But I don't mind that much having it on 45 min if people keep on playing for the next map and don't leave at the last 15 min.
 
I don't really understand what you mean here. So like once you nominate a map, you can't nominate it again untill 2 maps have been played?

If so this kind of sucks, for example if peanut and undertale are on the rotation than obviously undertale will win. Than after waiting 2 maps you nominate peanut again, and on the rotation you got vip vs peanut, vip wins because it's really overplayed. All of this just goes in a loop.

I kind if like having a map on 60 min, that's just me. But I don't mind that much having it on 45 min if people keep on playing for the next map and don't leave at the last 15 min.

No, that's not what he means. You know after a map has been played you obviously can't immediately nominate it and play it again. He's saying with the shorter map times, that two more maps should be added to the "time" before a map can be nominated/played again.

You'd still be able to nominate the same map after a map switch if it didn't win the vote.
 
+10 Very much like this idea. Increased map rotation would help a lot of problems and I don’t see any downsides.
 
+1 a lot of underplayed maps are soo good but people don't notice it because only overplayed maps are played. With this system there is going to be more under rated/played maps that are going to be played. Also if Jacko's idea gets accepted than people will still be able to play maps for 60 min.

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