So basically, if the warden is a good distance from a marker he puts down, it disappears. This is problematic at times, cause often when a warden dies, the new warden has all Ts get to a marker but backs away for safety or to pursue rebellers. Then the marker disappears, and it causes confusion. So yeah, the distance doesn't have to be unlimited, but it can be. I think that if we increase the distance a warden can be from his markers to double what it currently is, it can avoid a lot of confusion.
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