CS:GO Jailbreak CT Tracking

Architect of Life

Voice of Reason
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Sep 8, 2015
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Like how gangs record CT kills, etc., some things should be provided on the CT-side.

A few examples:

Rebel Kills
Times as Warden
LR Victories
Times Backstabbed

Ideas are welcome and appreciated.
 
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There needs to be a difference between Rebel Kills and Freekills, as wardens would be super cancer just to get more kills.

LR time would be nice.
 
There needs to be a difference between Rebel Kills and Freekills, as wardens would be super cancer just to get more kills.
I have Red Kills in mind, like only recording a kill if it was on someone who had already engaged in rebellion.
 
Keep track of how many times they have been Last CT?

or kills as last ct would be alright
 
-1 +1, this would cause CTs to become mega cancer and therefore create an unenjoyable environment for the players. If the stats were not tracking kills I think it could work, but if it tracks kills, then its a no from me.
 
-1 +1, this would cause CTs to become mega cancer and therefore create an unenjoyable environment for the players. If the stats were not tracking kills I think it could work, but if it tracks kills, then its a no from me.

I feel the same if it tracks total kills, but I would disagree on it affecting CT behavior if it tracks rebel kills only.
 
BIG +1 for having the Guard Gang points apply for last CT kills and kills acquired during special days with points deducted whenever a guard is back-stabbed by a Prisoner.

I do like the idea of RED only kills giving Guard Gang points, however, like mentioned, this can negatively impact game play experience with Wardens/Guards being extra thirsty for getting a red kill instead of simply pardoning them.

I disagree with Wardens/Guards receiving points for reaching LR. I can already see Wardens rushing rounds by doing cancer games and strict commands to get an easy LR.
 
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I do like the idea of RED only kills giving Guard Gang points, however, like mentioned, this can negatively impact game play experience with Wardens/Guards being extra thirsty for getting a red kill instead of simply pardoning them.

Perhaps a way to counteract this would be to have a record of pardons received, to encourage Ts to attempt to receive one. Or likewise one for CT tracking how many pardons they've granted.
 
show number of times lr is achieved, ct wins, or kills as last ct. Treasuring aspects that aren’t purely relied on your ability to kill unsuspected prisoners is what I’m going for.

No one reads what I write NotLikeThis

Anyway, I love the idea. I really hope we can get something like this for guards. +1
 
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We may do something like this in the future, but for now we are not working on it. Thanks
 

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