But OOC is for emergencies and questions. IMO you shouldn't be using OOC for anything but that, if you're in an RP scene /me gets the job done, but this is about whether twitter should be moved back into it's old box to promote more people to see and use it.
As to your comment on needing to talk to other players about how the scene should go, I fail to see how it can't be done with a /me. Doing it in /loc just seems like you're steering it in one direction you want it to go to, instead of letting it happen naturally through people's decisions.
I understand the original poll. I do not agree with you. OOC isn't for emergencies and questions, it's actually extremely important in the FORMING of natural, conducive roleplay. Naturally finding a scene absolutely, 100% requires an open channel to communicate freely, and without censorship.
I see powergaming a lot, it's in the forms of crashing a car and continuing to drive, it's in the forms of punching someone to death because they offended you. Powergaming happens when communication isn't. What I don't see a lot are two groups who can have a relationship within a roleplaying video game, and through the roleplaying game.
My comment about needing to talk to other players about how a scene should go isn't a requirement to good roleplay, but rather the way that OOC and IC actions are relating to eachother.
You have to build your in character character with out of character actions. You have to self-reflect, and this happens in your brain, not through /me or /loc. If I want a respectful relationship with someone I don't like for in-character reasons, there has to be an open channel of communication.
I gotta gun pointed at you. You're getting robbed and that's been established through voice.
If I type /me what do I find?
You type whatever you'd like me to find. /me has 150 bucks and a bottle of water. /me has a gun thats unloaded
Now, we have a single staged RP scene. We can pull this scene apart into threads and take a look.
If you typed /me has a gun that's unloaded, that's an incharacter context about the scene. If I wasn't sure about anything or even unsure about the actions I'll take, this is when LOC is utilized with importance, because you're gonna be building a relationship that's positive to both parties.
You can expect certain people to put in more effort. Those are the people I actively seek to RP with.
Because it's fun as hell wrestling over a gun, and nobody has to go home crying.