CS:GO TTT
Heavy Armor right now is pretty balanced for Traitors but is way too overpowered for Detectives. You have to get around 10+ headshots on a full health/armored detective and on top of that, Detectives usually have their own private security and most of the time, only have to deal with one attacker at a time while Traitors are usually fighting groups of people.
I think Heavy Armor for Detectives should be more of a 1-4 bullet dampener rather than making them a big impenetrable meatball because once the Detective buys Heavy Armor the games over.
Heavy Armor right now is pretty balanced for Traitors but is way too overpowered for Detectives. You have to get around 10+ headshots on a full health/armored detective and on top of that, Detectives usually have their own private security and most of the time, only have to deal with one attacker at a time while Traitors are usually fighting groups of people.
I think Heavy Armor for Detectives should be more of a 1-4 bullet dampener rather than making them a big impenetrable meatball because once the Detective buys Heavy Armor the games over.
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