State of the Division

Prospero

Rookie
Joined
Nov 17, 2013
Messages
51
Is it possible to get an "official" update from current leadership on plans for this division? I know the slow death has been ongoing for several years, but are there any long term plans for eGO on DoDS beyond the scope of running (or not running) public servers? It would be a real shame to see the plug silently pulled one day when there seems to be quite a bit of interest, albeit fleeting, to revive certain aspects of the group.

I don't have any fully fleshed out ideas to improve the situation, but I'm thinking something along the lines of retaining a funded private server that can be "checked-out" for impromptu playdates or scheduled events (other still-active servers appear to use heavy scripting to great effect with automated democratic admin controls).

Also, perhaps defining a clear pathway to leadership for ambitious new or returning members that are willing to do the legwork? Maybe even host a clanwide recruiting drive just for that purpose. There may be aspiring leaders in other divisions that would appreciate the chance to flex their chops and have the time to devote to the endeavor (of salvaging the unsalvageable).

Just some constructive-intended thoughts to hopefully spark a conversation. The goal is forming a vision for this division that perhaps functions entirely different from before, but could still be viable (and alive) for eGO and its members.
 
The sad reality is that the game itself is just simply dying.
Finding recruits within Day of Defeat is near to impossible, Just because most players are already in a clan and only playing because of it.
New players are also impossible to find since there are just not many new players getting into a 2005 ww2 game.
Especially not since all triple A game developers just made a ww2 variant ( cod ww2, Bf5 ) even small devolopers, Think of days of war and battalion 1994.

I know that in the past leadership tried to organize realism events, to only get arround 5 people attending.
I have been trying to revive the avalanche server with some people by idling, but that also didn't do much
As a regular ''member/player'' there is not much else I can do. This was also the reason for my switch to the battlefield division.
If there are any plans I would definitly jump in to help, hell i'd even donate if needed.
 
Last edited:
I'm going to be all doom and gloom here for a moment so, bear with me..

Is it possible to get an "official" update from current leadership on plans for this division? I know the slow death has been ongoing for several years, but are there any long term plans for eGO on DoDS beyond the scope of running (or not running) public servers? It would be a real shame to see the plug silently pulled one day when there seems to be quite a bit of interest, albeit fleeting, to revive certain aspects of the group.

There are no plans for the division. As of well over a 2-3 years ago our plan was to just let Avalanche live out it's time until traction was lost and players left the game. We're at that point now - it's slowly gotten quieter and now is basically ghost town. We tried a few things but with how old the game is, the aging playerbase, etc, we can't do much.

I don't have any fully fleshed out ideas to improve the situation, but I'm thinking something along the lines of retaining a funded private server that can be "checked-out" for impromptu playdates or scheduled events (other still-active servers appear to use heavy scripting to great effect with automated democratic admin controls).

We don't have the player support to do these kinds of things, nor the tech resources - they have a TON of other projects and with DoD being very old, there's no point dumping extensive tech time into developing anything for our server with other extremely busy servers need attention.

Also, perhaps defining a clear pathway to leadership for ambitious new or returning members that are willing to do the legwork? Maybe even host a clanwide recruiting drive just for that purpose. There may be aspiring leaders in other divisions that would appreciate the chance to flex their chops and have the time to devote to the endeavor (of salvaging the unsalvageable).

We have little to no active DoD members who are in a position to take on these roles. There is also no one to "recruit". Anyone who plays DoD has been around since the dawn of time and has either already been asked many times, is in eGO, or is in another group. We get maybe 1-2 new DoD members a year if we are lucky and almost 0 stay active (For the past...4 years or so probably)

Just some constructive-intended thoughts to hopefully spark a conversation. The goal is forming a vision for this division that perhaps functions entirely different from before, but could still be viable (and alive) for eGO and its members.

Unfortunately DoD itself is a dying game and has been for a long time now. Our server has slowly lost traction as the game dies off. We have little to no active members left. The server has been mostly empty for weeks and weeks now. It's a very small amount of time before the plug is pulled.

We kept it going well for a bit with a steady base and lots of members who stuck around. About 2+ years ago now, a majority of those members had played enough of the game and left. They weren't enjoying the game anymore after many playing for ten years.

Sorry to be the bearer of bad news but, we've lived our time and the game has outlived anything anyone expected it to. It's time to move on, unfortunately. It's just how it is.
 
Last edited:
Sorry to be the bearer of bad news but, we've lived our time and the game has outlived anything anyone expected it to. It's time to move on, unfortunately. It's just how it is.

That Day of Defeat source was still somewhat relevant 1/2 years ago is an achievement that most games will never get, or will ever even come close to achieving.
I played this game for over 2250 hours, and I still think the game is amazing. The awesome gameplay experience I had within this game will not leveled by any other game for years to come, especially the eventnights we had.
Hate to see the game/division going this way, but unfortunatly to every good thing also comes to an end at some point in time.

Verstuurd vanaf mijn SM-N910F met Tapatalk
 
Agreed.

Its a sad day for eGO honestly. The game that brought us the player base we needed to succeed. It's like watching your child leave the nest.

I've always said since DoD has little to no resource usage, I can't see why we can't keep it up, but we are going to discuss the future of DoD.


I'm going to be all doom and gloom here for a moment so, bear with me..



There are no plans for the division. As of well over a 2-3 years ago our plan was to just let Avalanche live out it's time until traction was lost and players left the game. We're at that point now - it's slowly gotten quieter and now is basically ghost town. We tried a few things but with how old the game is, the aging playerbase, etc, we can't do much.



We don't have the player support to do these kinds of things, nor the tech resources - they have a TON of other projects and with DoD being very old, there's no point dumping extensive tech time into developing anything for our server with other extremely busy servers need attention.



We have little to no active DoD members who are in a position to take on these roles. There is also no one to "recruit". Anyone who plays DoD has been around since the dawn of time and has either already been asked many times, is in eGO, or is in another group. We get maybe 1-2 new DoD members a year if we are lucky and almost 0 stay active (For the past...4 years or so probably)



Unfortunately DoD itself is a dying game and has been for a long time now. Our server has slowly lost traction as the game dies off. We have little to no active members left. The server has been mostly empty for weeks and weeks now. It's a very small amount of time before the plug is pulled.

We kept it going well for a bit with a steady base and lots of members who stuck around. About 2+ years ago now, a majority of those members had played enough of the game and left. They weren't enjoying the game anymore after many playing for ten years.

Sorry to be the bearer of bad news but, we've lived our time and the game has outlived anything anyone expected it to. It's time to move on, unfortunately. It's just how it is.
 
It's time to move on, unfortunately. It's just how it is.

Thank you for taking the time to give such a thoughtful reply. I understand and agree with everything you've stated. My inspiration to post came partially from my latest gameplay on a nearly always full German snowbridge server. The thought crossed my mind that some form of this division could live on if it embraced a niche concept that caters to a small, sustainable following. Maybe it is time to accept the inevitable.

GardenGroveVW said:
I've always said since DoD has little to no resource usage, I can't see why we can't keep it up, but we are going to discuss the future of DoD.
Best of luck. I know hard decisions are in order, but it is great to know that leadership appreciates the historical value and importance of this group. Glad I got to be a tiny part of it.
 
Last edited:
Thank you for taking the time to give such a thoughtful reply. I understand and agree with everything you've stated. My inspiration to post came partially from my latest gameplay on a nearly always full German snowbridge server. The thought crossed my mind that some form of this division could live on if it embraced a niche concept that caters to a small, sustainable following. Maybe it is time to accept the inevitable.

I'm glad you understand my point and I'm not just coming off as complete doom and gloom - it just seems like an endless cycle for the last 2-3 years of us trying to "save servers", throwing some effort and it and getting nothing from it. I like to think we did try our best to keep things going as long as they did - and considering the age of the game, I think we did a damn good job.

I know that some other servers still stay relatively full, a few are specific games modes or time zones (Eg, the brazil server). At the time of me writing this (7pm EST), There is not a single "full" DoD:S server. Only 3 have 20+ players. Their turn is likely coming as well. While we could try something new and niche, I think without any of our own members being there to get together and push it we would see little success in a dying market.

Glad I have a ton of memories playing DoD:S though. 13 years is a hell of a ride for a single server in a world where gamers move on so fast!
 
The sad reality is that the game itself is just simply dying.
Finding recruits within Day of Defeat is near to impossible, Just because most players are already in a clan and only playing because of it.
New players are also impossible to find since there are just not many new players getting into a 2005 ww2 game.
Especially not since all triple A game developers just made a ww2 variant ( cod ww2, Bf5 ) even small devolopers, Think of days of war and battalion 1994.

I know that in the past leadership tried to organize realism events, to only get arround 5 people attending.
I have been trying to revive the avalanche server with some people by idling, but that also didn't do much
As a regular ''member/player'' there is not much else I can do. This was also the reason for my switch to the battlefield division.
If there are any plans I would definitly jump in to help, hell i'd even donate if needed.

I disagree, However I am in a new unit, I see lots of people who playeds Ava on 1MRB, 6RB and 3te from time to time, while ava was dominating A rotation was required, the leadership in this division is what failed our ability to continue the servers popularity, I see working models in effect to this day. now that is not to say the game isn't dying, nor is it to say that one day in the next few years it wont be dead, but I notice ff off is popular, I notice some clans activating realism periodically for vote while normal play is happening, I see a few other things that we could have done. I am not placing blame on any one person but whomever they need to to get ok from was not helping out the servers popularity, which is why I ultimately left, I mentioned I was an admin for eGO once and was told how I had lost their respect abit, I was shocked, thinking about year after year where ava was number one server. that doesn't go without saying that it needs progression to some degree to maintain popularity. rotation did not help but if votes were placed for what map could be played next and admin with the ability to call Realism votes and pick the leaders to pick teams and what not I would potentially be willing to come back if we could get something going I know we host scrims with 4 to 6 others scrim teams still, Syp, 6rb, 34 id, and 1mr, to name some. We had several clans large enough to scrim against on our servers and never took advantage of it. In order to revive it a lot needs to be done and the name eGO will need to be properly restored. just do not know if we could get Boyle or Super or Havoc back in long enough to train us to do all the things required to make some of these things reality.
 
we don't have to recruit we have to get players playing on the server first, I do not want to see eGO dods fail.
 
To be honest, the only reason those servers are still populair is because the selection of servers these days are really low. Severs get lifted and people move to other servers, the same goes for clans, clans stop and the dedicated dod players like yourself move to active communitys. Eventually they all leave tho, unless they keep a dedicated playerbase. Which we lack atm.

I however do agree that the format populair servers use are in fact working. This however isnt the reason why our ava server died.
From what i've heard ava had bugs and problems that kept unnoticed because not many of our members where playing or simply did not mention it.

Ps: Our ava server was nr1 for years because it was had the ava only format, people did not desire a map rotation, we had those servers and they where not as populair. For years the top servers where all 1 map format severs. like the donner only server which ranked second after our ava server for years

Verstuurd vanaf mijn SM-N910F met Tapatalk
 
Last edited:
RIP playground?

Now I have to say something :bored:

I have been watching from the sidelines since the eGO Ava server started the downtrip in start of this year. Yes, DoDs are dying but as Dope says others servers are still alive with many players. So WHY did our "playground" die?

I saw things going wrong:

1. Admin Reset. Just in the start of this year, eGO started an "process of cleaning up our inactive admins" where all admins lost their "admin status" until they passed a refresher course. Read the forum thread: https://www.edge-gamers.com/forums/showthread.php?330885-Admin-Reset-in-progress
After reading the thread it is obviously that it was difficult to get that refresher course and our admins were frustrated and some chose not to continue as admins. It was also very notice ingame our admins had lost their admin powers = Big frustration for admins and players = We lost players.

2. Server crashing. In most of the spring did the server crash often. It was reported on the forum (Read the forum thread), but it took very long time (months) before the problem became solved. Big frustration for players = We lost players.

3. Server features did not work. After the crashing problem was solved, all server features as rank, medic, afk kicker did not work for a very long time = frustration for players = We lost players.

Yep, I see it too :mellow: I just pointed out there have been some leadership things/decisions/tech problems that have not been optimal and a lot of questions coming up. But it does not help us right now to point bad fingers at the leadership.

As I know do the server right now work and run as the previous standard. So that is not the problem :)

When I look on the player rank list ([url]https://edgegamers.gameme.com/players/dods[/URL]), are many of the "oldtime" players still "looking by" the server (green in the "Activity").

So what can we do to revival our server?
First moves could be to get so active admins back ingame. How many have a working admin status?
 
Superman85 Superman85 because of the admin system being global (If I'm admin for DoD, I also am for CS, etc), it did need to happen - we had some people who had been admins for ten years, hadn't been around for 8 of those, then were causing massive issues ingame. While this wasn't a big factor on DoD it was a bigger issue for other divisions. The actual difficulty of getting retrained was sort of quickly blown out of proportion but it did require people to get on teamspeak - which a lot of DoD admins never used. I can see the frustration there and understand it though, but did want to give some background on it.

In terms of the server crashing issue, if no one brings it to techs attention, it would definitely get overlooked. Sounded like it went on for way too long though.

In terms of admins - we have approximately 2 active eG admins and perhaps 5 active eGO admins, total, who are listed as "DoD:S" members in the system. We seem to have VERY few eGO members who are actively around. Searching by "activity" on GameME I see 4 eGO members, only I believe 2 of which are actually DoD:S regulars.

At this time I myself don't even have DoD:S installed... sadly. Repurposed my desktop for other purposes at this time but could easily get the game going again. However whenever I've checked the population seems to be sitting at 0 for the server.

I'm not sure what can bring our old admins back. A lot claimed they got tired of the game and moved on.
 
Last edited:
To make the server anywhere near populair again we need a dedicated group of people actually playing, not idling, And hope our old playerbase will play on our server again.
Though then again it's just a matter of time before the game itself dies.

I would definitly be willing to join in and help. However I'm in the gmt+1 timezone.


Verstuurd vanaf mijn SM-N910F met Tapatalk
 
Its a sad day for eGO honestly. The game that brought us the player base we needed to succeed. It's like watching your child leave the nest.

I've always said since DoD has little to no resource usage, I can't see why we can't keep it up, but we are going to discuss the future of DoD.

I remember playing with you in those days!

As much as it's sad to see a division go, especially one that was as formative to eGO as DoD:S, it's something we've done a number of times in eGO history (RIP OP:X Division). No matter what game it is, pretty much all multiplayer games eventually get outdated, lose their player base, and are replaced.

The Gametracker rankings have shown a steady decline in activity on the server, and even though we like the nostalgia of having it around, part of the brand of eGO is being a place where a boatload of people go to game together, not a clan of historically archived servers.

Just as with the formation and dissolution of the OP:X Division, seems like the best way to honor the DoD Division is to figure out what's next, what players liked about the game, the teamwork, realism, strategy, and build a new division around something that fits that bill.
 
Just as with the formation and dissolution of the OP:X Division, seems like the best way to honor the DoD Division is to figure out what's next, what players liked about the game, the teamwork, realism, strategy, and build a new division around something that fits that bill.

I miss Insurgency... EVE... OP:X (Particularly planetside). You've been around long enough to know the deal.

But Ratfire is on point here. Rather than try to push something for the sake of nostalgia, finding something new to enjoy together sounds great.
 
But Ratfire is on point here. Rather than try to push something for the sake of nostalgia, finding something new to enjoy together sounds great.

I'm not sure how much Choise we have if we are looking for ww2 shooters in the format we need.
I have some World war 2 shooters in my steam/orgin list:

Days of Wars which runs on a new engine and has remade maps of dods, it flopped right away:Statistics
Recently Released Battaltion 1944: I don't had the time to really play this game, So I'm not sure what format they use but the Statistics Same numbers as Day of Defeat.
Call of Duty WW2: which isn't the format we need to start with, also has huge problems with cheaters, Since they never did anything about the anticheat, and cheaters where able to use the exact same cheat program as they used on previous Call of duty's + they have account saving Buggs, I lost my account progression ( ranks/kills everything ) But still had the cosmetics Prestige helmets. They coulnd do anything to fix. Statistcis also not that great.
Then you have Battlefield 5, Great game Tbh, But also has it problems, It challenged and still is fighting some nasty buggs. Recent updates made a decent chunck of players come back to the game, And a good number of new players are joining every day. However with there still not being private servers there is still not a format we could use. They did confirm that private servers will be launched in the near future.
If you guys have any idea's would love to check em out !
 
Days of War has been picked back up with association of Graffiti arts. However If the gloom and doom Simon why waste any more time with Dods just shut it down now. It kinda pisses me off to even see it up with the attitude that some are taking in eGO
 
Battalion 1944, something tells me you guys might like this. It has a comp mode even, though for me, 20 rounds kinda feels long. It does remind me of Counter-Strike / Day of Defeat. I'd wait for a steam sale, it's $20 right now. Maybe moving to a newer game might be good but let's hear from others.

I actually wanted to ask how many people even have Day of Defeat:Source in the community? Maybe we can meetup and play together for a bit, not necessarily trying to "save" the division but just to hangout and let people see for themselves what made this game great. It was eGO's first Division if I recall and maybe playing a part in the decision for it still being around this long, we recently lost Gmod. Someone suggested turning on Friendly Fire, not sure how that would go, but DODs tends to favor an older crowd...could work? At this point I'd flip it on and see what happens, It could be turned off and the server is kinda just sitting there. Does it still need to be Avalanche? The top ranked servers seems to be Donner by 6th Rangers Battalion and Homeguard. Third goes to Anzio but its empty as of the time of this post. the others are at 17/32 and 22/32 as of time of this post, and it's 10:20am on a Tuesday!
 
Last edited:
Back
Top