- Joined
- Jun 15, 2018
- Messages
- 1,500
Bug Reports
What application are you reporting this issue on?
CS:GO
Short description of the problem (255 char limit)
Warden Death/Warden Pass Sound
What server are you reporting this issue on?
Jailbreak
Please describe the issue in as much detail as possible.
The sound played after Warden passes should be different to Warden dying.
When Warden is passed previous orders remain.
Since the sound played after Warden being passed is the same as to when Warden dies players think it is a freeday and get killed for not following previous orders.
What should be happening instead?
A separate sound bit should be played after Warden is passed.
Please describe how to replicate the bug in as much detail as possible
Become Warden and type !pass
Any extra info we may need to know
At times no sound is being played which can be even more disruptive. After Warden dies or passes the sound can bug and not play.









