CS JB - Primary, Secondary, Knife (Ban it please)

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Xiro

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This is the most toxic game I have ever seen, in my eyes on par with "Fish in a Barrel", if the warden is running out of time because of XYZ there are other games he could play. I know it is "quick and easy" but so are a lot of other options that do not ruin the mood of the server. I guess the only counter argument is that well then we might as well start banning all these quick luck based games like 4 markers 3 die 1 live ETC. BUT I believe those other games don't really have the same negative effect on the whole server. Every time it is played it is seemingly only to punish the Ts if the warden doesn't like how they have acted throughout the round and serves to just make the remaining Ts upset/ not wanting them to actually sit around and play JB. Now yes this is a "Luck Based Game" and most others "can" seem bad as well, but really this game is just toxic. Every time it is played we have 2+ mins left in the round This game probably wont get banned because it falls under "luck based" but honestly people just leave the server after losing to this game and it really deters people from wanting to play on the server/come back.
 
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i dont think it should get banned. playing t games until time runs out is a much worse than killing off 2/3 of the ts randomly. also, how does cts sometimes doing the game as a punishment rather than a game the reason to ban this and not the other luck based games. a ban of a game shouldn't be based off of why the ct plays it. removing primary secondary melee is more of removing an option to end the round than a way of removing some toxicity.
 
Interesting... I understand what you’re saying, and in one way, I totally agree with you— In current Jailbreak, PSM is majority of the time, played as a game to just straight-out tick the prisoners off, usually if they get on the nerves of the warden or if they rebel often. But, it is in banning this game where I disagree with you. Now let me ask you something, do you think one marker lives, two markers die is a toxic game that should be banned? You have the same exact odds of living in this game as PSM, yet no one really brings it up when talking about this... that leads me to believe that it’s not the game that is toxic, it’s the player. Limiting the amount of tools or weapons a warden has in their arsenal will indirectly hurt all of the other non-toxic players. This issue is something that can only be resolved by the player themselves. Check yourself you toxic players, you are ruining the fun for others.

Now to address why Fish-In-A-Barrel was banned. This game was banned because it was obviously not fun for anyone else then the shooter, was an excuse for toxic people to murder everyone, had a very high chance of something going wrong (freekill, freedamage, mfk, mfd, etc.), could almost never guarantee 50% as it was NOT a luck-based game... the list goes on and on. PSM is a 33% live, 66% die, nothing really else to it.
 
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I love getting to last 4 and then dying because someone else can answer 1 + 1 a millisecond faster than I can :) I also love making it to last 3 based off skill in map games and then dying because 2 T's just look at me :) fun fun fun
 
I love getting to last 4 and then dying because someone else can answer 1 + 1 a millisecond faster than I can :) I also love making it to last 3 based off skill in map games and then dying because 2 T's just look at me :) fun fun fun


Agreed. Probably the most annoying thing out there. But I guess it's the way she goes for the most part.
 
-1 I know random chance games are stupid annoying at times but it is a quick and efficient method to eliminate prisoners. I am also not a fan of restricting specific games as it allows the Warden to be creative (except fish in a barrel its a stupid game with a very minimal chance for prisoners to survive)
 
X Xiro

After hearing the feedback from others on this thread, we do not feel that banning this game would be an improvement to the server. Thanks for the suggestion~

~Closed
 
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