Counter-Strike Global Offensive TTT Server Can we Shorten the Game Texts

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May 27, 2018
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So I have been playing TTT for like 3 years now.

A problem that happens often is that people don't have enough time to read al notifcations.
Notifications like:

- PLAYER A has found the body of PLAYER B. They were a
DETECTIVE!
- You have used a Taser on PLAYER B and they are an
INNOCENT
-DETECTIVE PLAYER A has scanned a body, killer is PLAYER B,
with an AK47

Like some lines take 2 rows and in Heated Moments its very annoying if you have to look back who found who or whose been Proven.

Can we take out some words that are redundant, thanks.
 
Although I agree that it can be hectic with all of these messages being put in chat, I feel that it is an important part of the gameplay. If we could easily see who is proven or KOS, it would make certain aspects of the game fast-paced, which is what we have specifically tried not to do. The normal gameplay is very fast, and with items like sprint you can get around maps quite quickly, so it makes tasks like gathering the information of who is KOS or who was proven a lot more risky as you will most likely be standing still. This in my opinion is a good balance as the traitors can take advantage of this if they go and kill everyone quickly, but if they don't the innocents are able to piece all of this information together which will give them the advantage. Balancing is something that is difficult to maintain and the way it currently is I feel balances it for the better on both sides.
 
Thanks you for your input altough I disagree with some things, like:

Messages are a part of the game sure, but what happens when its too hectic? -> people start MIC spamming, yelling that they are proven or detectives saying RYAN is proven 5 times instead of just typing it.
Hell even Traitors sometimes don't know that their KOS, it doesnt make the game more exciting just more annoying, as a traitor you get pulled out of the your focus.

These hectic message also make it almost impossible for someone without a mic to communicate properly,
If my mic is broken I never play TTT since your callouts are almost never seen (in a busy server).

And if we implemented this, the message would still be too hectic, just a bit less.
It's just a quality-of-life improvement, that everyone (with time) would appreciate.

And some give you useless information like by which gun the victim got killed with, that doesn't matter since you can't kill of a weapon or sound.

I would change it like this:

DETECTIVE PLAYER A has scanned a body, killer is PLAYER B, with an AK47

DETECTIVE PLAYER A scanned a body, killer is PLAYER B.


Thanks and keep up the good work you guys still do to the servers.
 
+1 at peak times its very difficult to get any information out, this would help to clean up chat a bit at least.
 
Its a skill to read text chat, listen to audio ques, and be in the moment all at the same time. Knowing who is KOS and who isn't etc.
 

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