- Joined
- May 12, 2018
- Messages
- 1,128
Hello, I know this has been brought up a lot and I know you the immediate answer would be "no, just do it for RP".
After testing out the Criminal RP for myself I have found out that a lot of the players which could share the same problem and concern like me on this topics below:
Jail: No criminal in-game who does a big RP scene wants to stay in a box for a 180 mins. I know realistically you need to stay there to serve time. But at the same time I am just sitting in a box with nothing literally to do then going AFK. I was thinking we need to implement more RP in that area or lessen time for full time sentences should be changed from mins to seconds and increased if it is in seconds and doing a big RP scene to be rewarded with an hour and a half in a box is just outrages in my opinion. <--- (For the cops and people that don't agree on that topic, the next topic at least should be looked into).
High Risk = Low Gain: If I go ahead and kidnap someone and rp with them and then bring them all the way to the bank and have 5+ cops with AR's and I have only a pistol (you can't RP with an illegal guns most of the time due to the how expensive they are) you should be getting more than just 60K out of a bank. Then try my best to outrun a speed unit and sometimes a helicopter just to run away with 60K dirty money to buy a rifle with it at the end of the day or clean it for 60K clean money? The amount of risk I have done should not be rewarded with such small amount. It is not about money but still if I want to expand that RP or get stuff to get my RP expanded afterwards, If the gain is not going to be increased then you need to rob at least 2 banks in a row. If I get caught in the middle of this. I lose my guns, the money I got out of the bank + get sent to jail for at least 20 mins (depending on the cop and then stay in jail which is a square with nothing to do) and with the bills of at least 30K for the things you have done (gets taken out of your bank by force and you can't even do anything about it). When someone is risking that much stuff for a bank robbery at least the thing I could have a little more gain to actually influence people to do that kind of RP more often.
Drugs: Drugs now in the city are considered next to useless due to the fact that doing chicken runs would get you more money than doing drugs. No one wants to do or grind drugs because of the risk that they are taking and time from collecting, processing and selling those drugs. It is completely useless to have them in the city right now because close to 2 to 0 people touch drugs now and this goes back to my topic of high risk = Low gain.
This in my opinion needs to be changed. I tried with someone to get the drug dealing back and paying them money but they soon realised the amount of time and risk they are going through for something that they can do in literally half the time and get the same amount half the time as well.
I would love to see your guys opinions on this.
After testing out the Criminal RP for myself I have found out that a lot of the players which could share the same problem and concern like me on this topics below:
Jail: No criminal in-game who does a big RP scene wants to stay in a box for a 180 mins. I know realistically you need to stay there to serve time. But at the same time I am just sitting in a box with nothing literally to do then going AFK. I was thinking we need to implement more RP in that area or lessen time for full time sentences should be changed from mins to seconds and increased if it is in seconds and doing a big RP scene to be rewarded with an hour and a half in a box is just outrages in my opinion. <--- (For the cops and people that don't agree on that topic, the next topic at least should be looked into).
High Risk = Low Gain: If I go ahead and kidnap someone and rp with them and then bring them all the way to the bank and have 5+ cops with AR's and I have only a pistol (you can't RP with an illegal guns most of the time due to the how expensive they are) you should be getting more than just 60K out of a bank. Then try my best to outrun a speed unit and sometimes a helicopter just to run away with 60K dirty money to buy a rifle with it at the end of the day or clean it for 60K clean money? The amount of risk I have done should not be rewarded with such small amount. It is not about money but still if I want to expand that RP or get stuff to get my RP expanded afterwards, If the gain is not going to be increased then you need to rob at least 2 banks in a row. If I get caught in the middle of this. I lose my guns, the money I got out of the bank + get sent to jail for at least 20 mins (depending on the cop and then stay in jail which is a square with nothing to do) and with the bills of at least 30K for the things you have done (gets taken out of your bank by force and you can't even do anything about it). When someone is risking that much stuff for a bank robbery at least the thing I could have a little more gain to actually influence people to do that kind of RP more often.
Drugs: Drugs now in the city are considered next to useless due to the fact that doing chicken runs would get you more money than doing drugs. No one wants to do or grind drugs because of the risk that they are taking and time from collecting, processing and selling those drugs. It is completely useless to have them in the city right now because close to 2 to 0 people touch drugs now and this goes back to my topic of high risk = Low gain.
This in my opinion needs to be changed. I tried with someone to get the drug dealing back and paying them money but they soon realised the amount of time and risk they are going through for something that they can do in literally half the time and get the same amount half the time as well.
I would love to see your guys opinions on this.
Upvote
0


















