Adding !reskin to TTT

Kaarma

Active Member
Joined
Jun 23, 2020
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350
!reskin is already in jb which makes a little bit of sense. But in ttt you can always pick up random weapond others have picked up and not get your own skin, so I think its more reasonable to add !reskin to ttt than jb.
 
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i think that the lack of reskin commands is helpful because it can give some insight into who may be a traitor
 
i think that the lack of reskin commands is helpful because it can give some insight into who may be a traitor

You can't use that "logic" to deduce who is traitor anyway. You can't even use someone's name on a traitor gun as any reason to kill them. Except maybe just keeping a closer eye on them...

I don't see any issue with !reskin being implemented but I also don't see a point in putting the work/effort into implementing it either.
 
You can't use that "logic" to deduce who is traitor anyway. You can't even use someone's name on a traitor gun as any reason to kill them. Except maybe just keeping a closer eye on them...

I don't see any issue with !reskin being implemented but I also don't see a point in putting the work/effort into implementing it either.
im just saying that it can make u suspicious of someone being a traitor
 
https://www.edgegamers.com/threads/350231/

If you read this thread, Mayhem Death said he would bring this idea to leadership. I'm fairly sure that !reskin didn't make it through the planning phase as he only came back with !hide.
  1. If someone is holding a T weapon they're sus.
  2. If an inno had a reskinned a T weapon you wouldnt see their name until they're dead.
Anyways, !reskin would have no effect on gameplay what so ever.
 
At this time we will not be adding reskin to any other servers. If we can get this plugin to a more advanced state, it will definitely be added to our other servers like TTT. Thanks for the suggestion~

~Closed
 

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