Ah yes, this debate.
In the left corner, the usual. The usual knows everything about the common maps, and is starting to see things get extremely repetitive. He wants new maps to hopefully break this repetitiveness. (Don't worry, I'm right there with ya)
In the right corner, leadership. They recognize there's a reason as to why some maps are overplayed. There's two main arguments I've heard from this side. 1. Newbies like to at least know some of the map, hence why they like the overplayed ones. They don't really know how to apply the gamemode to new maps, and just like to stick to common. These players are more likely the leave than the usuals. 2. There's clearly a reason as to why they're overplayed. Give the people what they like to play, and since these maps keep being voted, people like to play them. Leadership's goal is to find a balance between keeping the usuals playing, keeping server pop up, and making it easy for the Newbies to transition to the usuals.
Simply said, would making this change help out those three categories?
1. Yes, it would keep the usuals here
2. Most likely not, if you're going from the second argument of the leadership side.
3. Wouldn't apply.
If you, an usual, would like to have new maps, you need to try your best to keep the newbie's here. As an usual, you need to prey upon and debunk the first argument of Leadership. Stepping up the server, and explaining maps to people would help them stay, and help new maps be played, making leadership more keen to making changes like this