I believe you have have posted in the wrong section, jokes are meant to be in the "entertainment" section. On the other hand, if this was a serious display of skill I will retract my previous statement and would love to make some positive suggestions on how to improve this gameplay.
- I do not know how far apart these clips were made, but change crosshairs often is not normally suggested as it can hurt hand eye coordination.
- The leadership team has added a new mhud plugin like this to inform you what your speed is at and if you have or have not hit a perf. I would suggest using this as it would help you in knowing to run back or not based on if you hit a perf towards the warden.
- When shooting at a rebel as warden, it is sometimes better to not spray at a rebel in close proximity and instead place your shots well to ensure you kill the T while also having enough shots to kill any other rebels who may want to follow up. Another issue with spraying is you can end up free damaging the stack when you move your crosshair across the entire stack.
- Instead of stopping when you get the gun from killing a guard, it is normally better to find cover until more T's can move to your position so you can stack inside of them.
- Finally, when making compilations 2 clips just is not enough to keep the viewer interested for more videos in the future. Refer to matt's compilations for reference.
With this in mind, I hope you can evolve to a new level of play. Even though most people say "tryharding" is not fun, I can vouch that it is much more fun winning on average vs losing. Please reply with any feedback you have about this post and I would love to discuss anymore ideas/tips I have.