- Joined
- Jan 25, 2017
- Messages
- 66
Currently, a Traitor can just place a trip mine directly underneath them and blow everyone up in a significant radius. It's like a jihad except the Traitor takes NO damage from the trip mine and can just walk away fine. I feel like either the trip mine needs to be removed or should at least deal a good portion of a Traitors' health if blown up near them.



















