Enlighten me, what makes a custom game a custom game? More importantly, what makes them "perfectly fine" and not cancer jumps? It's the same logic, all games should have winners, both cancer jumps and the above listed games could result in no winners.
Edit: the rules make a exception for luck based and opionated games, and it doesn't apply for prisoners that couldn't complete the game unless the warden can discern the "furthest" or use hot lava.
So the two above exceptions make it so that both luck based games can kill any amount of players, and that cancer jumps can kill any amount too.
its a custom game if it isnt mentioned in the rules or otherwise mentioned by an admin. If you are unaware about what games you can play as warden, just don't play them.
Luck-Based Games
You must not play any luck-based game unless there are 20 or less Prisoners alive, and it must not be the first game of the round.
A luck-based game is any game that does not require any skill and instead requires 100% luck, for example: couch game, duck hunt, roulette, wheel of fortune, keep or pass...etc.
See, in your argument you collaborate luck based and custom games as the same, when they are far apart.
Custom luck games, like one marker lives, must require a 25% chance to live.
These are labelled custom because it requires t's to make a decision between places, these places are complete chance because the warden chooses which one lives, but they are still custom.
Primary, Secondary, Melee is a luck based game because the t's do not choose where to stand that would be impacted by the warden's choice. The warden may hold out a weapon but the t's have no POSSIBLE chance to change so.
Ya get what I mean?