Counter-Strike: Global Offensive Proposition of new things about Jailbreak

Would the credits come out of your gang or your own bank?
Since that, at the start I've proposed those gifts for a personal use, i would say from the player account. However, some players have a lot of credits already as few top gangs. But in fact, it would already be necessary to think about whether a new type of credits should be created or if we should use the credits already existing on the server.

I've already thought about the following thing: Removing all player credits so everyone starts from the same stadium.
But this is almost impossible because some would be extremely disappointed and annoyed at the idea of seeing all their credits being withdrawn, and thats clearly comprehensible.
 
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To be honest, if this idea is achievable, we firstly need to know if these gifts have to be bought with the actual credits available on the server or if a new "money", new credits type must be created. (I don't know if its possible tho)
Secondly, we need to know if these gifts can be bought through 1) an individual way, 2) a collective way (gang) or 3) both.
And thirdly, we must know if those gifts will be available for an unique Special Day or if the players will be able to buy and use them for any days.

I think that these 3 points are the most important to clarify ^^
 
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I've already thought about the following thing: Removing all player credits so everyone starts from the same stadium.
But this is almost impossible because some would be extremely disappointed and annoyed at the idea of seeing all their credits being withdrawn, and thats clearly comprehensible.
It sounds like it would be a perfect time for a possible gang and credits update!
 
This would acutely be sick as hell, make it a new feeling other then JB.
 
This could really spice up some of these maps especially if implemented properly. Personally, I think there should be more CT gifts than T gifts if it's added. The reason being is because of how easy it is to rebel anyways especially on maps like vip, clouds, spy v spy etc and again because it would be abused heavily if its added as a gang perk. Especially gifts like the "No weapon allowed" sounds good when a warden is toxic and doesn't feel like giving ST or the CT's need a quick alternative to "unstack by three knifing distances and AFK freeze" while a T moves around relentlessly shooting with an AK.
 
he reason being is because of how easy it is to rebel anyways especially on maps like vip, clouds, spy v spy etc and again because it would be abused heavily if its added as a gang perk.
As larry mentioned in the meeting yesterday they are soon to be adding high high priced items for top tier gangs.
 
This could really spice up some of these maps especially if implemented properly. Personally, I think there should be more CT gifts than T gifts if it's added. The reason being is because of how easy it is to rebel anyways especially on maps like vip, clouds, spy v spy etc and again because it would be abused heavily if its added as a gang perk. Especially gifts like the "No weapon allowed" sounds good when a warden is toxic and doesn't feel like giving ST or the CT's need a quick alternative to "unstack by three knifing distances and AFK freeze" while a T moves around relentlessly shooting with an AK.
CT MAIN thought lmao, joking!
But you're clearly right imo. I did not think about the ease of the T team to rebel. We can also think about more gifts for the CT Team also but ,above all, do not forget that most of the gifts (especially the most powerful and cheated) will be very expensive so that their appearance in a map will be quite rare
 
I don't think this is what JailBreak was meant for...
Rebelling should rely on skill, and CTing should rely on skill.

Though it is semi-balanced and seems cool to the naked eye, I don't think this is the type of experience I would want to have on the server. Regardless of how many restrictions we put on this, we play on an average 40+ player server. Everyone or someone is going to be able to use a perk every round. It almost feels like pay to win, but you can't even pay to win. You gotta join a high-tier gang or grind forever on the server just to get the credits to do what you want. It would put new players at a huge disadvantage to the high gangs and older members, and that's something we could never balance. I just don't like how game-changing this type of addition would be.

While yes I agree that we need more stuff to do with credits, I think more cosmetics is the way to go there. This is just too game-changing in my opinion. Classic jailbreak is what most people want to play in all honesty.

I also agree with what @WaSe said. I just don't like this idea, as cool as it seems to be.
 
I don't think this is what JailBreak was meant for...
Rebelling should rely on skill, and CTing should rely on skill.

Though it is semi-balanced and seems cool to the naked eye, I don't think this is the type of experience I would want to have on the server. Regardless of how many restrictions we put on this, we play on an average 40+ player server. Everyone or someone is going to be able to use a perk every round. It almost feels like pay to win, but you can't even pay to win. You gotta join a high-tier gang or grind forever on the server just to get the credits to do what you want. It would put new players at a huge disadvantage to the high gangs and older members, and that's something we could never balance. I just don't like how game-changing this type of addition would be.

While yes I agree that we need more stuff to do with credits, I think more cosmetics is the way to go there. This is just too game-changing in my opinion. Classic jailbreak is what most people want to play in all honesty.

I also agree with what @WaSe said. I just don't like this idea, as cool as it seems to be.
Real CT main thoughts on this one boys.

In my opinion CT skill comes down to either toxicity or entertainment. Want to have a good fun day? You relax on the rules and chill out. Toxic? Shoot anybody for breaking even the most minuscule rule. I don't think there's anything else to skill being on CT.

This also wouldn't be an "every round" thing as mentioned in previous comments either.
 
I don't think this is what JailBreak was meant for...
Rebelling should rely on skill, and CTing should rely on skill.

Though it is semi-balanced and seems cool to the naked eye, I don't think this is the type of experience I would want to have on the server. Regardless of how many restrictions we put on this, we play on an average 40+ player server. Everyone or someone is going to be able to use a perk every round. It almost feels like pay to win, but you can't even pay to win. You gotta join a high-tier gang or grind forever on the server just to get the credits to do what you want. It would put new players at a huge disadvantage to the high gangs and older members, and that's something we could never balance. I just don't like how game-changing this type of addition would be.

While yes I agree that we need more stuff to do with credits, I think more cosmetics is the way to go there. This is just too game-changing in my opinion. Classic jailbreak is what most people want to play in all honesty.

I also agree with what @WaSe said. I just don't like this idea, as cool as it seems to be.
Necroer. :)
 
CT's dont have skill tho :)
tru
Real CT main thoughts on this one boys.

In my opinion CT skill comes down to either toxicity or entertainment. Want to have a good fun day? You relax on the rules and chill out. Toxic? Shoot anybody for breaking even the most minuscule rule. I don't think there's anything else to skill being on CT.

This also wouldn't be an "every round" thing as mentioned in previous comments either.
Playing video games period requires skill. If T's are rebelling and you don't know what to do because you don't have the skill to respond to it, then you fail to save the round and you die.

also I swear to god this post was made three days ago when I saw it and replied to it. idk how this was feb 6th and I just notice it on the front page. I'm just blind if. max max
 
tru

Playing video games period requires skill. If T's are rebelling and you don't know what to do because you don't have the skill to respond to it, then you fail to save the round and you die.

also I swear to god this post was made three days ago when I saw it and replied to it. idk how this was feb 6th and I just notice it on the front page. I'm just blind if. max max
If you don't know what to do when the T's are rebelling then you shouldn't be on CT?
 

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