Thank's mateThis really belongs in suggestions! I missed out early because I didn't know this was a thing, some really great ideas in here, some of which would be amazing to implement
Just need to see if it will put in place in the future !Fact.I think this is a brilliant idea. T have a chance to get the right back when they meet toxic ct in-game.
Fact.
But with hindsight, i think that it would be a cool idea only for one day during the map (Like for example, a random day could be choosen to be the "gift day")
It could be like a Special Day while playing a normal day (i don't know if you see what i mean lol)
Yeah i totally agree for that, it would be more secure for everybody and would avoid trolls or abuse!This wouldn't be a bad implementation. Another decent way to do it would be if a 2/3rds majority of admins online vote for it, On level admins could toggle this. This would ensure little abuse and would deliver the full effect and allow admins to better remedy a situation.
I don't know if i have fully understood tho (i'm French lol).They would say spawn in solitary or nearest medic cell to warden perhaps? On maps without solitary nearest medic would make sense.
If everyone was respawned in cells and the rest of everyone is on the other side of the map this would be rebel nation.
Oh ok, that's what i thought ! But yeah, i think it should be decided at the start. But you are talking about that only if there is a problem during the day right ? Like a MFK or stuff like thatWhat I am saying is if they were respawned mid-day, likely it would cause problems because where do they respawn? If they spawn main cells it might not be a great idea to respawn, but if they respawn in solitary cells or the nearest medic, it might be better as they are at least either contained or nearby.