- Joined
- May 21, 2020
- Messages
- 136
It is of my opinion, and many others that I have spoken with, that the police cars are overtuned and will end up causing crappy roleplay. My experience with this topic is that I have a police character and a civ character, so I have driven the pd Charger and the pd Explorer.
When this topic comes up, all the pd character mains talk about is how all the crims can steal cars that are faster than them in top speed that causes them to just get on the highway and run away. While this is true, there is a reason for that. The police vehicles (Charger and Explorer) turn and brake on a dime. You can hit a turn going 90 mph without letting off the gas and the car will not slide one bit. There is not one default GTA of GTAO car that can do that. Now, because of this issue, it is almost impossible to lose a police car while going around the city making turns (which is what makes a chase fun). When I try to lose the police by turning in the city, I see that they catch up to me in every turn. So as a criminal, the only thing I can do to escape is to steal whatever fast car I can, and run on the highway. This is low effort roleplay and does not bring fun for the police or cops. I think there would be much more fun chases if the police cars were tuned down to match a civilian car like the bullet or the comet. I also think it would be good to limit what cars spawn (though I do not know if that is possible, just putting it out there) because it makes it unfair to police when people can steal Jesters and other end game super cars.
If anyone would like to speak more about it then please reach out to me in discord, and I would be MORE than happy to hop into the test server with someone and prove my point, because I am very confident in my opinion.
I would like to close my suggestion by saying thank you to all the leadership and devs who have put time into the server. This is not in any way meant to bash or diss the server or those who have created it, it is just a suggestion that I and many people I know share and one that we think would make the server a better rp server.
When this topic comes up, all the pd character mains talk about is how all the crims can steal cars that are faster than them in top speed that causes them to just get on the highway and run away. While this is true, there is a reason for that. The police vehicles (Charger and Explorer) turn and brake on a dime. You can hit a turn going 90 mph without letting off the gas and the car will not slide one bit. There is not one default GTA of GTAO car that can do that. Now, because of this issue, it is almost impossible to lose a police car while going around the city making turns (which is what makes a chase fun). When I try to lose the police by turning in the city, I see that they catch up to me in every turn. So as a criminal, the only thing I can do to escape is to steal whatever fast car I can, and run on the highway. This is low effort roleplay and does not bring fun for the police or cops. I think there would be much more fun chases if the police cars were tuned down to match a civilian car like the bullet or the comet. I also think it would be good to limit what cars spawn (though I do not know if that is possible, just putting it out there) because it makes it unfair to police when people can steal Jesters and other end game super cars.
If anyone would like to speak more about it then please reach out to me in discord, and I would be MORE than happy to hop into the test server with someone and prove my point, because I am very confident in my opinion.
I would like to close my suggestion by saying thank you to all the leadership and devs who have put time into the server. This is not in any way meant to bash or diss the server or those who have created it, it is just a suggestion that I and many people I know share and one that we think would make the server a better rp server.
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