friendlies do nothing productive and take up server space
Except its not like we can't use the extra pop. Player count is player count. There is procedures for dealing with server disruption if it becomes server disruption, which it hasn't come close to yet.
It wasn't but a year ago I think we were in drastic need of server pop to the point where eGO almost yeeted an entire server.
Friendlies help keep the servers in balance and respectfully the implication that the servers are better without em is a rather harsh view. Who are you to judge how a person enjoys a game if it's not breaking any rules or harming the server.
If it is harming the server at a given moment, which is not easy to prove, a simple kick with a mention of kicked for server space can be done if they are disrupting the server. The qualifying factors for that are that the server must be full for the act of simply not playing the game as intended to class as disruptive behavior, AND it should also hinder the experience of the other players. Both must be met for it to be server disruption in the eyes of the rules of eGO.
Now, that being said, TF2 LE could loosen or strengthen the requirements at their judgment, but those would be the qualifying factors for server disruption in the community.
They've helped keep the servers with player count, and they are pretty fun to play with every now and again.
So what if someone wants to hop in the server and just vibe. Doesn't matter to you, you can kill em just the same. Respectfully I think ur making this to be a bigger deal than it needs to be.