Counter-Strike Global Offensive Jail Server Ideas for making Jailbreak less toxic.

MadBob

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(many people have commented on this post thank you, I realized the warning shot system is stupid as toxic players' aren't going to change. But some have stated the new tag idea is good or they like it, So yeah)

Hello lads,
EGO isn't too much of a toxic Jailbreak server, but some things can be less toxic. I'll just be talking about some things that can be added to make it less toxic for new players, old players. I'll be doing it in point form because I guess it's the easiest to glance over then call my ideas stupid, lol.

1. Add a warning shot system (link to the plugin I think--> https://awesomeopensource.com/project/jonteohr/Warningshot)
What is a warning shot?
A warning shot is a shot that warns the player instead of killing them. The first warning shot would do 10 HP damage, if the players is at 90 HP damage and gets warning shot they of course die. The second warning shot does 50% of the gun's damage, while the third warning shot dose full damage.
How can you use a warning shot?
By holding your use bind and shooting.
When will you warning shot?
When t's delaying or taking their time to get to a location instead of killing them, warning, shoot them.
When t's AFK warning, shoot them and then wait 10 second to kill them.
When t's moves while being told to freeze, just warning, shoot them. If they move on AFK freeze, they don't get warning shot and die.
These are a couple uses of a warning shot more can be created if admins want too,

2. Add a 2 hour [NEW] Tag for new players
This tag would basically tell CT's to go easier on these players and explain to them what to do if they are confused. Let's be honest, using the excuse that they should read rules is stupid. New players aren't going to read the rules, as some don't even know there's a website to the rules or an !rules. Also, new players are less invested in the game to read the rules.

These are the only 2 things I could come up with at the moment, if you don't like my idea, then just say it sucks. If you like it, I don't know say you like it.
 
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Yeah, although for those who don't want to be toxic, could be a good idea, not the intended target population though
 
1. Add a warning shot system (link to the plugin I think--> https://awesomeopensource.com/project/jonteohr/Warningshot)
What is a warning shot?
A warning shot is a shot that warns the player instead of killing them. The first warning shot would do 10 HP damage, if the players is at 90 HP damage and gets warning shot they of course die. The second warning shot does 50% of the gun's damage, while the third warning shot dose full damage.
This is definitely not something that should be added. If you are delaying or not pursuing warden commands it's considered rebelling. This will most likely increase toxicity.
When t's AFK warning, shoot them and then wait 10 second to kill them.
AFKs are usually moved to spec since we already have an automatic AFK system implemented. Other than that there is not toxicity for when CT's kill AFKs 3 or more seconds after the warden issues a command to get out of cells.
When will you warning shot?
When t's delaying or taking their time to get to a location instead of killing them, warning, shoot them.

When t's moves while being told to freeze, just warning, shoot them. If they move on AFK freeze, they don't get warning shot and die.
These are a couple uses of a warning shot more can be created if admins want too,
These are rebellious actions. 3 seconds after an issue command is enough time for T's to follow the warden command.
2. Add a 2 hour [NEW] Tag for new players
This tag would basically tell CT's to go easier on these players and explain to them what to do if they are confused. Let's be honest, using the excuse that they should read rules is stupid. New players aren't going to read the rules, as some don't even know there's a website to the rules or an !rules. Also, new players are less invested in the game to read the rules.
I really don't know about this one tho chief. would increase heavy toxicity
 
You can't change toxic players homie... That's definitely a great idea but yeah, they would find a way to be toxic anyways. Admins just need to be as toxic as them. In my opinion, it would be the best way to handle toxicity in general.

The NEW tag is a cool idea though!
 
I'm with Nekkk on this one.
Since we can't change toxic players, we admins should change. Meaning we start to punish toxic players more severely.
 
Implementing systems that allow for less toxicity or make it easier to be less toxic won’t make toxic players less toxic, they simply won’t use those systems.
yeah that makes sences
 
You can't change toxic players homie... That's definitely a great idea but yeah, they would find a way to be toxic anyways. Admins just need to be as toxic as them. In my opinion, it would be the best way to handle toxicity in general.

The NEW tag is a cool idea though!
yeah i realized that big sad
 
Since we can't change toxic players, we admins should change. Meaning we start to punish toxic players more severely.
That's what I've been thinking about aswell, would love there to be some clear rules regarding toxicity and for us admins to be able to (CT)ban them for the level of toxicity they are using.
 
That's what I've been thinking about aswell, would love there to be some clear rules regarding toxicity and for us admins to be able to (CT)ban them for the level of toxicity they are using.
We can and have CT banned players for excessive toxicity, that's what admin discretion is for. Each admin has a different standard for excessive toxicity, mine takes a lot to reach. I agree a better general standard for excessive toxicity would be a good idea, so that it's more consistent and there's a guideline that can be modified as the situation requires.
 
I do agree that a [NEW] tag would be nice, it obviously wouldn't stop toxic players but it will still let less toxic players be a little more lenient when it comes to basic commands
 
Hello lads,
EGO isn't too much of a toxic Jailbreak server, but some things can be less toxic. I'll just be talking about some things that can be added to make it less toxic for new players, old players. I'll be doing it in point form because I guess it's the easiest to glance over then call my ideas stupid, lol.

1. Add a warning shot system (link to the plugin I think--> https://awesomeopensource.com/project/jonteohr/Warningshot)
What is a warning shot?
A warning shot is a shot that warns the player instead of killing them. The first warning shot would do 10 HP damage, if the players is at 90 HP damage and gets warning shot they of course die. The second warning shot does 50% of the gun's damage, while the third warning shot dose full damage.
How can you use a warning shot?
By holding your use bind and shooting.
When will you warning shot?
When t's delaying or taking their time to get to a location instead of killing them, warning, shoot them.
When t's AFK warning, shoot them and then wait 10 second to kill them.
When t's moves while being told to freeze, just warning, shoot them. If they move on AFK freeze, they don't get warning shot and die.
These are a couple uses of a warning shot more can be created if admins want too,

2. Add a 2 hour [NEW] Tag for new players
This tag would basically tell CT's to go easier on these players and explain to them what to do if they are confused. Let's be honest, using the excuse that they should read rules is stupid. New players aren't going to read the rules, as some don't even know there's a website to the rules or an !rules. Also, new players are less invested in the game to read the rules.

These are the only 2 things I could come up with at the moment, if you don't like my idea, then just say it sucks. If you like it, I don't know say you like it.
this is stupid, just dont break the jailbreak rules and then you dont get warning shotted... i dont know why there are rules and then rules stating you can follow the rules to closely
 
1. Add a warning shot system (link to the plugin I think--> https://awesomeopensource.com/project/jonteohr/Warningshot)
What is a warning shot?
A warning shot is a shot that warns the player instead of killing them. The first warning shot would do 10 HP damage, if the players is at 90 HP damage and gets warning shot they of course die. The second warning shot does 50% of the gun's damage, while the third warning shot dose full damage.
How can you use a warning shot?
By holding your use bind and shooting.
When will you warning shot?
When t's delaying or taking their time to get to a location instead of killing them, warning, shoot them.
When t's AFK warning, shoot them and then wait 10 second to kill them.
When t's moves while being told to freeze, just warning, shoot them. If they move on AFK freeze, they don't get warning shot and die.
These are a couple uses of a warning shot more can be created if admins want too,
If it requires a bind to be pressed, it sounds optional. If the goal of this is to get the super toxic cts to be less toxic, they would probably ignore the bind.
 
(many people have commented on this post thank you, I realized the warning shot system is stupid as toxic players' aren't going to change. But some have stated the new tag idea is good or they like it, So yeah)

Hello lads,
EGO isn't too much of a toxic Jailbreak server, but some things can be less toxic. I'll just be talking about some things that can be added to make it less toxic for new players, old players. I'll be doing it in point form because I guess it's the easiest to glance over then call my ideas stupid, lol.

1. Add a warning shot system (link to the plugin I think--> https://awesomeopensource.com/project/jonteohr/Warningshot)
What is a warning shot?
A warning shot is a shot that warns the player instead of killing them. The first warning shot would do 10 HP damage, if the players is at 90 HP damage and gets warning shot they of course die. The second warning shot does 50% of the gun's damage, while the third warning shot dose full damage.
How can you use a warning shot?
By holding your use bind and shooting.
When will you warning shot?
When t's delaying or taking their time to get to a location instead of killing them, warning, shoot them.
When t's AFK warning, shoot them and then wait 10 second to kill them.
When t's moves while being told to freeze, just warning, shoot them. If they move on AFK freeze, they don't get warning shot and die.
These are a couple uses of a warning shot more can be created if admins want too,

2. Add a 2 hour [NEW] Tag for new players
This tag would basically tell CT's to go easier on these players and explain to them what to do if they are confused. Let's be honest, using the excuse that they should read rules is stupid. New players aren't going to read the rules, as some don't even know there's a website to the rules or an !rules. Also, new players are less invested in the game to read the rules.

These are the only 2 things I could come up with at the moment, if you don't like my idea, then just say it sucks. If you like it, I don't know say you like it.
Did you by any chance play on tango?
Also, I like the [NEW] tag idea. It would make banning ban evaders SO much easier
 
The amount of threads addressing this specific topic over time is comically large.

The game mode will always be toxic. Not because of the game mode itself, but because of the player base playing it. People don’t play jail to be nice or be helpful. They play to be rule breakers/role players of the law. Unfortunately the crusaded-effort to make it “less toxic” will not work.

Hate to say so but I’d tried many times before and learned to just concede and live with it lol.
 

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