Not Planned Change Hide n Seek

bruh111

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Apr 8, 2022
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At the moment Hide N Seek is the most brain damaged special day of all the special days that have ever existed. I have no clue whose idea it was but to give the CT's 300 hp and the T's 25 hp is actually just plain stupid.

At the moment
It takes 3 ak headshots,
2 Scout headshots,
3-5 Scout bodyshots,
3 Awp bodyshots,
2 Deagle Headshots,
6 Deagle Bodyshots,
All to kill just one CT, and there's multiple CT's all with an ak/m4

While the CT's are extremely hard to kill, for some reason someone decided to make it so that T's only have 25 hp, this basically means that a single shot from an ak will kill a T.

The way HnS was kept was good. It made it so that CT's would have to find ways around the map to look for the rebelers and then later on look for the people hiding. Each map has a limited amount of guns which the T's can get, which also makes it a race for the T's. If CT's can't kill a few T's who have a few pistols then it should be on them and they shouldn't be given such a massive handicap like this.
 
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My favorite part of hide and seek is when the hiders dont hide and ignore the point of the game. We play UNO but you never draw cards, mortal kombat without HP, and if we’re feeling spicy hide and seek but you don’t hide.
 
The change was made to make hide-n-seek actual hide-n-seek instead of a war day. Before, T’s would win every round and CT’s usually would die before leaving or while leaving armory. This change makes it more hide based instead of gun based
 
The change was made to make hide-n-seek actual hide-n-seek instead of a war day. Before, T’s would win every round and CT’s usually would die before leaving or while leaving armory. This change makes it more hide based instead of gun based
This change makes it so that it is impossible to kill CT's. The idea of Hide n Seek where the Seekers are invincible and the Hiders have no way of fighting back is completely boring, you have to go look for some boring hide spot on the map, wait there for the whole map, then if you die early your in spectator for 8 minutes waiting for the round to finally end.
With the new HnS there's actually never a round where the T's win. Each map has a limited amount of guns. I could understand setting the CT's hp to something like 150 w/ 100 armor as long as the T's have 100 hp, but 300 vs 25 hp is actually stupid.
 
HnS will remain the same for now. Thank you for the suggestion.

MSWS
 

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