CS Jailbreak Dumb question about JB mapmaking

Contivalious

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So I was looking at some Hammer tutorials and I just wanted to know how much Vscripting is required for JB maps because it seems kind of complex and idk where I would learn the stuff I need.
 
So I don’t know much about map making but I do know that the only dumb questions are the ones never asked.

We’re a huge community with a lot of experience in a lot of areas. Someone can answer this question, I’m certain of that.

Good luck! Can’t wait to play on your future map. :)
 
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From my limited knowledge/guessing, I think you do need a moderate amount for JB maps in specific because of all the games although I can't be sure. The two people I pinged should have experience with it.
 
JB maps require a decent amount of Vscripting based off my experience.
 
You do not need any vscripts. Most games just require a simple combination of logic_timers, logic_cases, and generic filter/trigger entities. The only use case you really have where you need vscripts are for very complex games which cannot be replicated with entities (eg, backwards race) or complex T secrets (like the maggie bomb in arcade)
 

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