So I was looking at some Hammer tutorials and I just wanted to know how much Vscripting is required for JB maps because it seems kind of complex and idk where I would learn the stuff I need.
From my limited knowledge/guessing, I think you do need a moderate amount for JB maps in specific because of all the games although I can't be sure. The two people I pinged should have experience with it.
You do not need any vscripts. Most games just require a simple combination of logic_timers, logic_cases, and generic filter/trigger entities. The only use case you really have where you need vscripts are for very complex games which cannot be replicated with entities (eg, backwards race) or complex T secrets (like the maggie bomb in arcade)