Not Planned Zombie day

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Destroyer..

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Nov 24, 2022
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How about giving zombies flashes and smokes that are only replenished when they turn someone else into a zombie?
 
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I can definitely get the idea for this suggestion.

Although for multiple of reasons as this would be an interesting add,

I feel like this would add possibly more down-sides? since I believe Zombies right now is somewhat powerful as it is, depending on Quantity of Players on Zombie (But honestly, it's the same even if you're not a Zombie. Ratio will always be there, but that's beside the point)

I believe this would be beneficial as if per say there are very less amounts of Zombies compared to CT's and let's say all the CTs are camping within Climb, I feel like flashes and smokes COULD be a good idea? I'm in the middle on this one, but for no other reason I feel like this would do more harm than good.

+1 / -1 (=)
 
I can definitely get the idea for this suggestion.

Although for multiple of reasons as this would be an interesting add,

I feel like this would add possibly more down-sides? since I believe Zombies right now is somewhat powerful as it is, depending on Quantity of Players on Zombie (But honestly, it's the same even if you're not a Zombie. Ratio will always be there, but that's beside the point)

I believe this would be beneficial as if per say there are very less amounts of Zombies compared to CT's and let's say all the CTs are camping within Climb, I feel like flashes and smokes COULD be a good idea? I'm in the middle on this one, but for no other reason I feel like this would do more harm than good.

+1 / -1 (=)
I agree 100% it would be too op for zombies to have smokes and flashes on a high pop server because most of if not all players would inevitably become zombies (skill issue). But that’s not the point, the point is to change the dynamic of the game play. So far all I’ve seen that happens on a zombie day is ts find somewhere to camp and cts either overwhelm ts or die off in the pursuit of turning ts. So that’s why I recommend that cts get 1 smoke and flash and if they kill a t they get 1 more flash and smoke to change the game play, but to make it fair for ts they should get unlimited ammo if there’s a certain number of people on the server to balance it out so both sides get a fair chance at reaching there objective and so the game play actually becomes fun because lets admit it camping=L and I’d rather laugh about losing in a stupid way than winning like a rat.( prb should of made my point when I made the post and seen the issue but thanks for pointing it out💕)
 
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Half of the SDs should get an overhaul. Maybe when I have more freetime.
 
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