- Joined
- Nov 29, 2019
- Messages
- 604
Hello Superstars! It is I, once again, Freddy Fazbear!
While riding on a train. It reminded me of the wonderful brush entity, Func_tracktrains!
Func_tracktrains can be used to have a solid brush almost act as a moving platform or object!
Now what can we do with this information relating to jailbreak?
A dodge course!
First make your brush entity to your desired dimensions. This will act as our platform to move around. You can do this by pressing CTRL+T while having the brush selected. This will turn it into a func_detail you can turn into a func_tracktrain.
Secondly, lets place two path_tracks to act as the nodes or track the tracktrain will follow.
In our tracktrains keyvalues,
we simply set First Stop Target to the first stop of the two path_tracks.
Then using a button we simply have the output
OnPressed -> func_tracktrainname -> StartForward
To bring it back with another button
OnPressed -> func_tracktrainname -> Stop
OnPressed -> func_tracktrainname -> TeleportToPathNode -> Nameofstartpoint
Thus my superstars! You have made your own train!
However as always, it is up to you to come up with fun and innovative ideas! I believe in you!
While riding on a train. It reminded me of the wonderful brush entity, Func_tracktrains!
Func_tracktrains can be used to have a solid brush almost act as a moving platform or object!
Now what can we do with this information relating to jailbreak?
A dodge course!
First make your brush entity to your desired dimensions. This will act as our platform to move around. You can do this by pressing CTRL+T while having the brush selected. This will turn it into a func_detail you can turn into a func_tracktrain.
Secondly, lets place two path_tracks to act as the nodes or track the tracktrain will follow.
In our tracktrains keyvalues,
we simply set First Stop Target to the first stop of the two path_tracks.
Then using a button we simply have the output
OnPressed -> func_tracktrainname -> StartForward
To bring it back with another button
OnPressed -> func_tracktrainname -> Stop
OnPressed -> func_tracktrainname -> TeleportToPathNode -> Nameofstartpoint
Thus my superstars! You have made your own train!
However as always, it is up to you to come up with fun and innovative ideas! I believe in you!





