Counter-Strike Delivered Jailbreak Credits

Thomas Anderson

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Mar 13, 2023
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On the topic of a JB credit store, I want to pitch the idea of introducing more ways to earn credits.

Currently we can earn credits 4 ways: passively, math questions, jackpots, and coinflips.

All of these are cool, however they dont influence the gameplay. To take inspiration from an old source JB server (either SG or HG), they used to have "drugs" which were very small 3d models spawn across the map randomly and sparcely, that only Ts can pick up. When found, the player can press E on them to pick them up which gives a small amount of credits. This affected gameplay when e.g. an item would spawn within eyeshot of cells. Ts would be encouraged to rebel or delay in order to pick them up. This mechanic was sick and made the server more engaging. It also gave people more things to do during ST/freedays.

There are also other gameplay affecting suggestions like earning credits for CT kills, bomb kills, or spending time as a CT/Warden.

Basically I think the credits system has potential but is currently unengaging. Id like to know what yall be thinking about this.
 
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Credits for getting to LR as a Warden, or T might be good not sure about this "drugs" system though.... I only see problems from it
Credits for CT kills / Bomb Kills is fine as long as its not a lot cause all CT mains suck (respectfully)
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