Official eGO Announcement CS2 Updates Thread

  • Thread starter Thread starter MS
  • Start date Start date
Status
Not open for further replies.
TTT Update 25.11.03

## Features
  • Added Tripwire item
  • Added Pistol Special Rounds
  • Added [DETECTIVE] role prefix support for MAUL

## Fixes
  • Fixed a bug causing negative damage to be logged
  • Fixed some map's traitor mechanics to not work

## Updates
  • Reduced time per kill in speed rounds from 10 -> 8 seconds
  • Rebalanced special round weights
  • Adjusted killfeed visibility for traitors
  • Modified hurt stations to only play the hurt sound to yourself
 
TTT Update 25.11.03-HOTPATCH-1

  • Nerfed tripwire damage
  • Fixed damage station giving health
 
TTT Update 25.11.06

  • Updated spawn locations to better match map maker intentions
  • Added ability to disarm tripwires (+use)
  • Added range restriction to placing tripwires
  • Slightly increased tripwire damage
  • Decreased tripwire cost from 50 -> 45
  • Tripwires will now deal reduced damage to fellow Traitors
  • Tripwires can now be shot to intentionally set off
 
TTT Update 25.11.08

  • Added special round start sound cue
  • Added tripwire defusal reward
  • Multiple Damage / Hurt Stations will now stack their effects
  • Removed hurt triggers from ttt_closequarters
  • Removed additional global sounds from ttt_cs2minecraft_village_city
 
TTT Update 25.11.10

## Shop
  • Added the ability for multiple special rounds to occur at once
  • Added Rich and Low Grav Rounds
  • Overhauled the Poison Gun
- Only pistol shots count towards poison bullet usage
- Poison bullets will be silent when shot
- Item descriptions will now be printed upon purchase

## Fixes
  • Reduced the volume of the Special Round cue
  • Increased the strictness of Karma
  • Disabled dropping C4 on death
  • Miscellaneous bug fixes

## Miscellaneous
  • Added backend support for tracking special rounds
  • Added additional ads and increased their frequency

## Map Changes
  • Added weapons to dm_craftroom_01
  • Removed ttt_cs2minecraft_village_city
  • Increased map cooldown from 4 -> 8
 
TTT Update 25.11.10-HOTPATCH-1

- Fixed vanilla round detection being inverted
 
TTT Update 25.11.10-HOTPATCH-2

  • Fix speed round settings applying despite no special round
  • Fix some rounds that conflicted with each other being applied on the same round
 
Jailbreak Update 25.12.16

  • Re-added HidePlayers (use /n or /hide)
  • Removed the following maps: jb_obama_playpark, jb_stanley, and jb_summer_jail
  • Re-added Speedrunners SD and Coinflip LR
  • Removed the 500HP safety net from the "Gun Toss" LR
  • Various bug fixes regarding WeaponPaints
 
Jailbreak Update 25.01.02

- Added Custom Markers & Marker Colors for DS Silver+
Use /markertype and /markercolor to choose what you want. There's only a couple surprises in there.
- Added Custom Gun Options for the Shot 4 Shot, Mag 4 Mag, and Noscope LRs.

Big thank you to ShookEagle ShookEagle for all the hard work he put in to get this update out to all of you!
 
Last edited by a moderator:
TTT Update 26.02.01

  • Adjusted Karma gain and loss.
  • Karma will function differently temporarily
    - It will not persist through a restart, however it will persist through a map change.
 
Last edited by a moderator:
Jailbreak Update 26.03.02

  • Removed jb_atomic_b7, jb_blank_b4, jb_eckz_dee, jb_eletric_mercury, jb_killerbeta_xmas, jb_millennium_lega, jb_mountaincraft_v6, jb_snow_v2, jb_tropico_v2, and jb_winterjail_v1f
  • Added jb_marioworld_cs2
 
Jailbreak Update 26.03.07

  • Changed the logic behind how round winning is handled.
  • Adjusted knifing sounds.
 
TTT Update 26.03.09

  • Revamped karma calculations & blame-attribution
  • Traitor kills from tripwires no longer cause karma loss after a 15s penalty period
  • Made One-Shot Revolver Detective-only
  • Limited Hurt Stations to 3/round
 
Status
Not open for further replies.
Back
Top