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- Mar 26, 2022
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I personally enjoy vanilla Minecraft. I have been part of SMP communities in the past and they are great. Starting an SMP server for eGO promotes communication, teamwork, and creativity to be displayed for others to see. After reading over my structure, let me know if this is something you would be interested in. If you have any additions you would like to make, please leave a comment.
Structure
1. Vanilla+
Vanilla+ is vanilla MC with additional plugins that would improve quality of life without changing the game.
a. Examples:
Sign Shops
Armor Stand Tools
Ultimate Mob Head (lets you get a head from any mob)
2. Seasons
Seasons are how long the world will stay until there is a reset. I believe a 3-month long season would work out perfectly. This allows players to create megastructures and would allow for 4 seasons a year.
3. No Griefing or PVP
This server would be for creation and teamwork. Griefing defeats the purpose of that. PvP would be allowed in certain areas. Players should be focusing on growing the world, but if they want to show off their pvp skills vs another, they can head over to an arena.
VVV EXEPTION VVV
4. Anarchy Week
For the last week of each season, players are allowed to grief and pvp. This would give those agro players something to work towards whether it be saving up wither skulls or tnt. Before this happens, a nice photoshoot of the world would take place to remember the season.
a. Possible addition to this: Change it to HARDCORE mode for the last week. If you die, you are out and must wait until the next season starts. This will create a competitive environment to see who can be the last one standing.
5. World Border
World border is necessary, but there are different ways of going about it:
a. Starting with a small world border of 3k-5k and then expanding each week/month (month seems more viable) a certain amount until the end of the season
b. Start the world with a specific size (10k-25k)
6. Whitelist application system
Players will have to apply to join the server with an email (or possibly eGO member only
.) This prevents repetitive disruptive behavior from players who just want to grief.
.) This prevents repetitive disruptive behavior from players who just want to grief.This also creates more jobs which would allow more players opportunity to prove themself as a valued part of Edge Gamers Organization.
7. Plugin List:
- Any permissions plugin (for perms duh)
- Grief Prevention (self explanatory)
- CoreProtect (Logs every block and allow for rollback if grief has happened)
- WorldGuard (for spawn)
- Dynmap (real time interactive map for the world)
- Possibly a plugin to limit redstone or villager usage as those are known to cause lag on these servers.
- Possibly an anti-xray plugin. (easily replaceable by vanished admins)
8. Competitive Weekly Quests
Utilizing either the scoreboard function or a sign leaderboard at spawn, there would be weekly quests displayed for players to grind out.
Quest Examples:
- Killing the most of a certain mob (wither, salmon, villager
) - Placing the most of a certain block (sponge, gold block, ice block [for community nether highway
, villager head
) - Breaking the most of a certain block (spawners, dragon head, obsidian, emerald ore)
9. Economy
The economy would be completely player run. Every SMP I've played on has used Diamonds as their currency. Some servers use an honor-code system where they leave a chest with all their goods and put a sign next to it that displays how many diamonds for however many items. Players would then leave diamonds in place of the items. This would be hard to manage, but it isn't possible with the help of CoreProtect. The other option is to have a shop plugin that would not make it possible for players to take what they want, and the plugin would automatically trade the items for them.
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my take!