Ideas to make DoD better

anyone who says "TEAMS!" or whines that their internet lag got them killed should be bombed by a p52

also there should be a button to shoot yourself in the face
 
[quote1182497165=mr.annoying :)]
I'm thinking of fragile walls. What i mean is, if a nade lands next to a wall and explodes, the wall get a hole in it. I got this idea for Saving Private Ryan. Still, i guess it would be hard to make that sort of thing. It would be really cool though, you could use that to make different passage ways. Incase there is an MG or Rocket is in your way. Anyone else agree?
[/quote1182497165]

in order to do that (without making wall particles individual objects that can be broken by a certain amount of force (require more physics coding) dod would have to have a completely new engine. wooden houses maybe. even if the engine supported that, how would you explain buildings that are standing but have no walls? valve certainly wouldn't put the time of day into making buildings brick by brick lol. new battlefield coming out with an engine like that though. comepletely destructable buildings.
 
i think we should give rocket chump a super rocket luancher as long as hes on my team




we eGO's go marching out 1 by 1 hoorah hoorah :D

still its so corny
 
lol we need another.....clip for the carbine. think about it, what do u use when ur rocket is out? the carbine. what do u use when the carbine runs out?....???????
you could pick up another gun, but u would risk running out into open battlefield.
 
[quote1182512541=Gutfunk]
1. Fix the thompson 200+ damage footshot
[/quote1182512541]

Sorry, but this does not exist or everyone would be aiming at the toes.
 
[quote1182512790=Killerhobo]
lol we need another.....clip for the carbine. think about it, what do u use when ur rocket is out? the carbine. what do u use when the carbine runs out?....???????
you could pick up another gun, but u would risk running out into open battlefield.
[/quote1182512790]


If you've a Garand and you run out of ammo, what do you lose? LoL.
 
Well, for one thing, dont give the medic the m1 carbine. Medic will be uberly overpowered.

We dont need medics in DoD. The wolfenstein medics are like the most overpowered 'tards on the face of the planet.
 
[quote1182521412=Proteos.Fleshleaves]
[quote1182512541=Gutfunk]
1. Fix the thompson 200+ damage footshot
[/quote1182512541]

Sorry, but this does not exist or everyone would be aiming at the toes.

[/quote1182521412]

I've been killed instantly from 1 shot to the leg from the Thompson but I'm betting the hit registered wrong or something
 
1. Make the Carbine it's own class.
2. Give the BAR the Bipod Back.
3. Less Shellshock from nades.
4. Give the Germans the FG42 back.
5. Aim down the sight on all weapons.
 
1. Create a shotgun class. Have a single barrel shotgun as primary, and carbine as secondary
2. Medic packs. They should be able to be picked up at the spawn, and given to other players, not yourself...
3.I miss the bayonet and rifle butt action too
4. give riflemen pistols.
5. give the assaults another grenade


oh yeah, you can make buildings completely breakable. I can do it through valve hammer editor. If you dont believe me, i can prove it if you want.
 
1-think about how the maps would turn out after a few hours of playing if buildings were completly breakable, its not like counter-strike where the map resets every round, if you create your own server and walk around u will see things (tables, chairs, barrells) that get destryoed after a few minutes, destructible buildings would mean the map would be completly gone in half an hour.

2- Yeah some of the damamge ratings are redicuous, i shot someone twice in the left leg with an mg and it did 110 dmg, then i shot someone but died and looked at the stats and it said i shot them in the leg 6 times and once in the chest and it was only 83 dmg????
 
Damage seems to be a real problem, I've shot someone with the mp44 in the head and chest for 58, either the game is registering and displaying hits wrong or there are some serious coding errors
 
Would be nice if there were things like turrets and mortars you could use. New weapons would be nice too.


But the best thing that DoD:S could possibly do to make it the best online WWII shooter: decapitation. Sure, it's fun seeing bodies fly around from grenades and rockets, but it would be a lot more fun if you saw arms, legs, heads, torsos, etc. If you land a headshot in the right place with a rifle, there heads should pop, Gears of War style. Nice.
 
yeah but i dont play DoD:S for the violence the only reason i would be mad if there was less violence is because if i see blood i know i got a hit, but i guess since it already has an M rating so some limbs coming off or bloody headshots would be cool, like in company of heroes when people get hit by artillery now that is cool
 
GUNS that shoot out papers with the word "bam" on them lol

not sure if anybody mentioned this but people usually do - vehicles arent really nessecary in dod maps because the roads are usually packed with broken sh*t lying around - like buildings/trees/lamposts/sandbags
 
[quote1182574871=OutbreaK]
1. Create a shotgun class. Have a single barrel shotgun as primary, and carbine as secondary
2. Medic packs. They should be able to be picked up at the spawn, and given to other players, not yourself...
3.I miss the bayonet and rifle butt action too
4. give riflemen pistols.
5. give the assaults another grenade


oh yeah, you can make buildings completely breakable. I can do it through valve hammer editor. If you dont believe me, i can prove it if you want.
[/quote1182574871]

yeah agreed to all and with buldings breakable such as using hammer its possible, time consuming, but possible none the less but it kill most peoples comps graphically and internet wise plus then once the buildings and stuff is blown up its just a flat map and no fun :(
good idea though just not for dods
 
Tanks, Jeeps, Airplanes, Flame Thrower, Japanese Army,British Army, Russian army.

Basically a Battlefield 1942 on a source engine :)

also when a wall is shot is starts breaking and nades make craters and such like real warfare and dare i say more gore?
 
yeah i think the breakable stuff is resolved, the whole map would be gona in a few minutes and fps would be alot slower, and lots of lag
 

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