Just something I've noticed since I'm on Toyfort way too much: The main issue is that overtime doesn't actually end the round on the map, but goes on indefinitely. This causes another issue, however. When it's in overtime, autobalance is off. Since Toyfort is the type of map that can go on for hours without a win, this means you can have some very extended times where the teams are unbalanced. I was just on now and it was 12 v 15.
One fortunate thing about this is that it still prevents people from joining the team with more people, so things tend not to get too horrible if you have people still joining the server.
It's not really a huge issue, but I just figured I'd bring it up so an admin could look into it.
One fortunate thing about this is that it still prevents people from joining the team with more people, so things tend not to get too horrible if you have people still joining the server.
It's not really a huge issue, but I just figured I'd bring it up so an admin could look into it.













