I don't really like it for a few reasons.
First, I think it is too complex. I love the elegant simplicity of something like turbine, or something like dustbowl. There are a few simple routes to the objective. That's it. In dustbowl, there are three ways to get to the final cap. In turbine, there are three ways to get to the flag. in steel... god knows how many ways there are to do something. There is something I like a lot about simple maps, because it puts the focus more on the players, i.e. finding ideal sentry locations, playing as a team. This type of map is more centric on the map itself, and I dislike that. In fact, I don't really like black mesa (sorry dragon) for the same reason. Too much to think about, and too many ways to get to the objective.