Steel

The biggest tip to new users to the map follow the glowing signs as they lead you the cappable point and after a while you build the image in your head like the others and can begin to travel without the glowing signs.
 
Yeah, it is a bit confusing at first.

And some paths lead to dead ends over and over. Maybe Valve will fix that.
 
Yeah, it is a bit confusing at first.

And some paths lead to dead ends over and over. Maybe Valve will fix that.

not quite dead ends. alot of the paths are dead ends until a point gets captured such as the one behind b
 
Ok well this became my favorite map, easy.
If you pay any attention this map, needs fixing/updating, is the best for any class and any game style. Its like TF2 heaven. I don't get how you can't like it.
 
Well yeah there are a few bugs/glitches but I'm willing to overlook it for the amazing gameplay.
 
Ok well this became my favorite map, easy.
If you pay any attention this map, needs fixing/updating, is the best for any class and any game style. Its like TF2 heaven. I don't get how you can't like it.

The map, due to its attack/defend nature, is not very good for scouts. Nor is any other map of this game type. I wouldn't call it the best for them.
 
I have to disagree on that one since right off the bat there are 2 ways to go.Most teams will likely go to A but B is left open and is a very short way from E.Also it is easiest for the scout and soldier to get on E and the large size compliments the scout's speed and agility allowing him to get behind people and giving him oppurtunities to snipe people off without having to worry about the rest of the team killing him once realizing he is there.
 

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