Friendly Fire and Team Kill Limit

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As in insurgent on Haditha I sprinted all the way around to cap D, the warehouse and found a niche where enemy troops would probably pass by so I could gun them from behind.
As I sat there crouching, from the side of the Insurgent spawn my own team came up and out of the street towards cap A.
They were beiche, so I saw them and thought "OMG, the enemy are outflanking us!" and opened fire, downing one of them. I don't know what went through my mind...
 
Because its a population issue. It will remain off.

because constantly being TK'd wont drive people away? and if the server isnt full the people that just got auto kicked for TK'n can get right back in, so your server population hasn't suffered.

btw when is FF being turned on, it is still off and has been up to this at least this post time.
 
Listen Nightmare, the TK limit will remain off. FF will be turned on when the server.cfg is tweaked by Kendle. Im glad you offer opinions, but would also like to see some action on the admin side. In order for us to keep friendly fire on we would have to sit in console around every map change to turn it back on. Let us do the server work, and you do the admin work. Thanks.
 
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As of tonight, Friendly Fire has been turned back on,

In order for us to keep friendly fire on we would have to sit in console around every map change to turn it back on.

wait im confused.

are you saying you havn't been able to get the server tweaked so that FF stays on permanently?

If thats the case it would explain why its not always on ;)
 
Im just sitting over here shaking my head...You obviously havent read the entire thread. They are working on the server.cfg so its permanent change. Im closing this thread so I dont have to lose anymore hair.
 
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