So after 2 days of play my thoughts.
you have GOT to fix physics collisions in doors. I understand 2 people cant occupy the same space at the same time in real life, but you can bet your ass i can push you out of the way!
you got to fix spawn camping. in maps with variable spawn locations (push maps) you REALLY need to be able to pick were you spawn. its totally retarded to have a team push up to a location, take it, have there entire team spawn there but during this time the enemy has now surrounded your now new spawn location and is free to gangbang it from all directions. fixed spawn location maps need better location control. there are locations were you can camp a single doorway/ladder exit on a spawn and just keep taking the heads off the lemmings all day long. = unacceptable.
you got to have better tracers in the gun fire. Something to let your team know were they are being pinned down from. The game is so lacking in its intell side, you got to do something. (no binocs, no radar etc) There is virtually NO mussel flash at night. COMEON! this is the biggest problem at night, one seeing your target through your bright mussel flash and finding the guy hiding in the dark corner that lights up like a roman candle ever time he fires!
the HUD has to be the worst ive seen. no rounds left in clip count, no total rounds on hand, no health meter, no location or direction indications... its VERY hard to communicate to my team that there is a guy just north of my position second story on the west side window if i have NO way of figuring out what all that is and 2) if i just made it up, no one would know what im talking about as we have no common refrance. no way for me to know were i am, no way for me to mark my location... "help team inside that one building around that second corner"
cant say how many times ive heard "sniper on the roof" ahhhh which one?
hopefully we see some updates in the near future to improve these weekspots.
you have GOT to fix physics collisions in doors. I understand 2 people cant occupy the same space at the same time in real life, but you can bet your ass i can push you out of the way!
you got to fix spawn camping. in maps with variable spawn locations (push maps) you REALLY need to be able to pick were you spawn. its totally retarded to have a team push up to a location, take it, have there entire team spawn there but during this time the enemy has now surrounded your now new spawn location and is free to gangbang it from all directions. fixed spawn location maps need better location control. there are locations were you can camp a single doorway/ladder exit on a spawn and just keep taking the heads off the lemmings all day long. = unacceptable.
you got to have better tracers in the gun fire. Something to let your team know were they are being pinned down from. The game is so lacking in its intell side, you got to do something. (no binocs, no radar etc) There is virtually NO mussel flash at night. COMEON! this is the biggest problem at night, one seeing your target through your bright mussel flash and finding the guy hiding in the dark corner that lights up like a roman candle ever time he fires!
the HUD has to be the worst ive seen. no rounds left in clip count, no total rounds on hand, no health meter, no location or direction indications... its VERY hard to communicate to my team that there is a guy just north of my position second story on the west side window if i have NO way of figuring out what all that is and 2) if i just made it up, no one would know what im talking about as we have no common refrance. no way for me to know were i am, no way for me to mark my location... "help team inside that one building around that second corner"
cant say how many times ive heard "sniper on the roof" ahhhh which one?hopefully we see some updates in the near future to improve these weekspots.
















