The consumer shouldn't have to "Pay up" for a quality game. Game companies should be setting their standards higher then just shoveling out mediocre crap to the masses. To even SUGGEST paying $300 for a GAME is just ridiculous. Sure, it may be a pretty decent game, but what about the games that sell for $10 and are grossly popular (see: Peggle).
It irritates me that companies go in to making a game with this kind of plan in mind:
"Hey, lets make a game we KNOW will sell millions, but when we release it, it won't be complete! We'll sell them in yearly* installments and make even MORE money!"
"Jim, I'm not really sure that's a good idea. Won't our customers hate us?"
"Oh you... It's not for us to care if they love us or hate us. They're COMPELLED to buy from us, regardless of its quality. We're freakin' Blizzard!"
*years in Blizzard are longer than a standard year.
I was actually looking forward to this game until I come to find out that is how they are going to run the show. Granted its a ingenious marketing ploy, the scale of which only Blizzard could pull off. And I'm sure the game will be pretty awesome, but its that kind of stuff that bothers me to the point where they lose a customer. They string everyone along leech as much money as they can... anyways...
/rant