- Joined
- May 18, 2008
- Messages
- 600
http://www.teamfortress.com/post.php?id=2096
- Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.
- Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
- Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
- We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.











SCOUT!! Need a dispenser here :3, nice to hear that spies can pick up ammo to recharge their cloak >:], this month just gets better and better 




