Are stats ever going to be fixed?

they know what they are doing...it's just the people with the right access has not gotten around to it yet.

Server sends log file to hlx
hlx takes log and builds tables in the db
the new servers need to be added to the hlx website
the new servers need to send the data to the hlx backend
the new servers need the hlx plugin

all will be well.
 
Yeah, NADES has it right yet again. We are just waiting on the people with the proper access to switch everything over and get it set back up on the new servers. Not a huge issue, its just getting the right people on the job. Hammer and I have no access to the server BOX, we just have RCON for the servers.

For those sillies who can't read the whole thread, the original question has been addressed and is being looked in to. It's a matter of server access, otherwise I'm sure they would've gotten it up by now.

And as for soul, I tried my best with the explanation and I thought it came out convoluted (my train of thought uses double helix railings). I do, however, agree that capturing objectives should give you many more points than killing a fair number of people in one life. I also think TK punishment on stats should be lowered some, but that's only because I've managed to be kicked by anti-TK with one nade. :o Herm can vouch for that, I've missed the door before.
 
Yeah I'm not usually a stat monger but it is interesting to see how you measure up.
 

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