Thanks for the comments and suggestions guys, it's always good to incorporate ideas that the gamers want to see....that's how you get a successful product.
To manslayer111, in my post I said that I would be adding a lot of cover and detai. What I've shown you all right now is just the very basic layout.
Here's how my map works:
Currently I have 3 bridges. 1 main big one which will have a lot of heavy close quarters combat. 2 Side bridges which are very narrow, and will be much clearer. There is another bridge/catwalk directly below the main bridge (not sure if you can see it in the pics) which runs parallel, and will branch off into a small network of narrow pathways underneath the main bridge. There will be at least 4 flags, one on the main bridge, one by each spawn, and at least one beneath the main bridge.
I'll be doing some displacement surfaces to limit camping even more. It may looks very wide open, but I plan to limit that quite a bit.
To manslayer111, in my post I said that I would be adding a lot of cover and detai. What I've shown you all right now is just the very basic layout.
Here's how my map works:
Currently I have 3 bridges. 1 main big one which will have a lot of heavy close quarters combat. 2 Side bridges which are very narrow, and will be much clearer. There is another bridge/catwalk directly below the main bridge (not sure if you can see it in the pics) which runs parallel, and will branch off into a small network of narrow pathways underneath the main bridge. There will be at least 4 flags, one on the main bridge, one by each spawn, and at least one beneath the main bridge.
I'll be doing some displacement surfaces to limit camping even more. It may looks very wide open, but I plan to limit that quite a bit.
















