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- Feb 3, 2008
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What do you think of the achievement packs? I want your oppinions in this thread!
Overall I think Valve did a good job with all content updates. However, some are better than others...
The Gold Rush Update:
Achievements:
The Pyro Update:
Achievements:
A Heavy Update:
Achievements:
The Scout Update:
Achievements:
So, in my oppinion, the Heavy's pack was the best. I had a much more pleasant experience with this update than any other. We'll see if the sniper update is going to change my mind...
What do you think?
-Calle
Overall I think Valve did a good job with all content updates. However, some are better than others...
The Gold Rush Update:
Achievements:
Overall, the achievements themselves are great. They are funny and fun to achieve. However, most people say these achievements are too difficult to unlock. Personally, I think that's fine. Afterall, they are called "achievements" for a reason.
Unlockables:Valve did not do a good job with the medic's unlockables. Two out of three weapons are no brainers. Only the Kritzkrieg is a balanced, yet very situational, addition while the ?bersaw and the Blutsauger are better than their counterparts.
Maps and Gamemodes:Both, the payload gamemode and Gold Rush have been a huge success. The payload mode is a great addition, and a clever one, too. It's TF2's hunted mode without all the griefing!
The Pyro Update:
Achievements:
Nice achievements! While most of them are easy to unlock, they're still fun to get. I don't like the idea of having achievements where you already need unlockables for, but that's just me. People like these achievements more than the medic's, ergo it's been a better implementation of the achievement system.
Unlockables:The pyro's new toys are way better additions than the medic weapons. While the Backburner was overpowered when it still had an extra 50 HP bonus, I don't think that taking it all away was a good decisions. The Airblast is now, argueably, a better choice than back crits. The Flare gun is fine. It's not underpowered, and it's no no brainer. Sadly, the melee weapon is yet again an upgrade.
Maps and Gamemodes:Valve put two nice community maps into this pack: Fastlane and Turbine. Both are good maps, I enjoy playing them. However, I did miss a valve made map in this pack.
A Heavy Update:
Achievements:
Great achievements! They're neither too easy to get nor too difficult to unlock. While there are some achievements that are grindfests (Get 1000 assists and things like this) they're much fun to unlock. Very nice job here, Valve.
Unlockables:In my oppinion, the best unlockables of them all. No underpowered weapons, and no upgrades either. Natascha isn't overpowered, yet annoyingly good. The sandvich was a good addition but there are still moments where a shotgun would have helped and there are people who hate the sandvich and stick to their shotgun. The KGB are overall deadlier, but in my eyes no upgrade since the taunt kill of the fists is great. It's the fastest taunt kill of the three and also has the furthest range. Hands down, the best unlockables!
Maps and Gamemodes:Wow, another big plus of the heavy update. Community map Steel, Badwater Basin AND the arena mode. Steel is a good community map choice, Badwater is a great map and arena is a fun mode. Sure, not many people play it anymore but it's still fun to me and there are some great custom arena maps out there.
The Scout Update:
Achievements:
Easily the best achievements made. All achievements are related to Baseball, are fun to get, and definetly not too easy/hard to get. These even beat the heavy's!
Unlockables:I don't think the scout unlockables are a good addition, I still use the old set up. The Force-A-Nature is a great gun, and can be pretty annoying. The only weapon I want to use sometimes. The drink is plain boring. I just don't like it. Also, the sandvich was already more than enough. We don't need more lunch in TF2. Then there is the sandman... The most hated weapon. It's so hated, it's banned in leagues and on some pub servers. It takes away the Scout's most awesome ability, the double jump, and gives him a crappy stun. We don't need or even want crowd control in an FPS. What's next, rooting abilities?
Maps and Gamemodes:An unbalanced arena map, a cp map that was desgined for 6v6/9v9 and a decent egypt themed map. The worst maps, if you ask me. Egypt is the only map worth playing.
So, in my oppinion, the Heavy's pack was the best. I had a much more pleasant experience with this update than any other. We'll see if the sniper update is going to change my mind...
What do you think?
-Calle






D) then the Medic one, since Badwater & Steel, really great maps, was included and not to mention, Arena Mode! But then again Payload & Goldrush was in the Medic update, dilemma, dilemma.











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