blackmesa

I cant wait for the new black mesa map, sounds like its gonna rock. Love the current one and cant wait to see the new one, take your time...just not to long...LOL.
 
have steve sprout legs and hit the land. have him move around known camping areas.

come on guys, camping and blackmesa go hand in hand.


/rolls eyes

Teams should at least have to work at it and camp two exits instead of just standing in one :P
 
That probably won't help because fallen weapons from dead enemies would provide more than enough ammo.

Granted, they can get ammo from fallen weapons. Taking away those ammo packs will keep them from firing non-stop though. With the ammo gone, they'll have to conserve ammo and possibly run out and be forced to retreat some when they've been spamming the bullets and explosives non-stop.

Camping on blackmesa is fine, but camping that requires more than a single brain cell to hold down your trigger button has to be better.
 
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Granted, they can get ammo from fallen weapons. Taking away those ammo packs will keep them from firing non-stop though. With the ammo gone, they'll have to conserve ammo and possibly run out and be forced to retreat some when they've been spamming the bullets and explosives non-stop.

Camping on blackmesa is fine, but camping that requires more than a single brain cell to hold down your trigger button has to be better.

Agreed! I cant wait for the new map, sounds like its gonna be awesome, i love the current map so i hope i don't get disappointed!
 
Current status:
managed to get Cap area A FPS from 30-40 up to 80-90 (no combat)
upper area goes from 130-200 - so i think the lower area should be fine now for combat

Cleaned up alot of bad geometry/vis leafs..
currently the map is at 32meg vs the older one at 42meg - but thats with out some of the new textures paked in, so it may go up a few more megs..not sure

the lower area has had some trimming down,,a little smaller..but the combat areas are the same size.

sucktion vents are using curved surfaces..they look slick now

top catwalk has an alteration at the ends (set of stairs drops it down about 10 feet at the ends). no major game play change.

adjusting the lighting to look better.

about to tackle the elevators. They need to be changed so that players do not get stuck on them. Will try func trains.

need to put 2 steves in..both will circle near the sniper nests (yea, snipers take a gamble jumping)

still need to place 2nd exit at spawns and clean up those junction rooms between the spawn room and the exit hallway..they look half baked (which they are)

~D
 

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