People who don't play on my team please ignore this thread.
Ok team mates are we alone now? Good. Keep this on the downlow.
I've touched on this briefly in other posts. I think it's worthy of it's own thread.
You are in a position to save your teammates ammo. When you approach a teammate tap your mic key. An exclamation point will appear above your head which only your teammates can see. If you can see an exclamation point on top of someones head they are on your team. Ergo they are not an enemy spy. Hence you don't need to shoot them and waste ammo to do a spy check. If you say hi and they don't respond cry havock and let mayhem reign. Anything that makes it harder for an enemy spy is worth persuing.
When you use your mic to give warning use names. I'm not sure of the subtleties of the mic. When you use it can everyone on your team hear you or just those in line of sight. I do know that "Quaffer Spy" gets my attention and doesn't confuse the whole team like saying "spy behind you" may. When you put your sights on people it shows you their name. Of course it also shows the name of a person that a spy is impersonating. I killed myself once on Egypt. That was fun. Learn the names of the people on your team. It's handy for all kind of stuff.
My handle is Quaffer. If I was texting It might be warped into Kwa4. I actually pronounce it kwa fur, not kwa four. The point is, the harder it is to read your name, the harder it is for people to use your name.
Winning teams communicate. Use your mic or text for short comments about the game. When your talking about the scores of the latest ball game I can't tell you that there is a level three sentry setup on Capture Point B. The old hands should be suggesting strategy. "Soldiers and demos push the right flank" or some such.
Place names. With the exception of capture points I never see them used on TF2. If you play Donner on DoD all the good players know exactly what you mean if you say there is an MG in the bike shed or a sniper in the dark room. On the other hand Kalt players only use about sixteen location names and almost half of them are duplicates allies and axis. It's easier to communicate with names but I don't expect to see it happen in TF2. Still, it's something to think about.
If you only remember one thing from this thread it should be this:
Winning teams communicate!
Ok team mates are we alone now? Good. Keep this on the downlow.
I've touched on this briefly in other posts. I think it's worthy of it's own thread.
You are in a position to save your teammates ammo. When you approach a teammate tap your mic key. An exclamation point will appear above your head which only your teammates can see. If you can see an exclamation point on top of someones head they are on your team. Ergo they are not an enemy spy. Hence you don't need to shoot them and waste ammo to do a spy check. If you say hi and they don't respond cry havock and let mayhem reign. Anything that makes it harder for an enemy spy is worth persuing.
When you use your mic to give warning use names. I'm not sure of the subtleties of the mic. When you use it can everyone on your team hear you or just those in line of sight. I do know that "Quaffer Spy" gets my attention and doesn't confuse the whole team like saying "spy behind you" may. When you put your sights on people it shows you their name. Of course it also shows the name of a person that a spy is impersonating. I killed myself once on Egypt. That was fun. Learn the names of the people on your team. It's handy for all kind of stuff.
My handle is Quaffer. If I was texting It might be warped into Kwa4. I actually pronounce it kwa fur, not kwa four. The point is, the harder it is to read your name, the harder it is for people to use your name.
Winning teams communicate. Use your mic or text for short comments about the game. When your talking about the scores of the latest ball game I can't tell you that there is a level three sentry setup on Capture Point B. The old hands should be suggesting strategy. "Soldiers and demos push the right flank" or some such.
Place names. With the exception of capture points I never see them used on TF2. If you play Donner on DoD all the good players know exactly what you mean if you say there is an MG in the bike shed or a sniper in the dark room. On the other hand Kalt players only use about sixteen location names and almost half of them are duplicates allies and axis. It's easier to communicate with names but I don't expect to see it happen in TF2. Still, it's something to think about.
If you only remember one thing from this thread it should be this:
Winning teams communicate!

















