- Joined
- Jul 5, 2009
- Messages
- 25
Okay, I am fairly good at making maps now, even though I haven't actually made a full scale map and published it. I am currently making a tf2 map. It's name is going to be pl_mountainriver, or something to that effect. Anyways, I've been experiencing a lot of trouble with a few things.
Firstly: Fail Water
http://i30.tinypic.com/5vvbwg.png
Solutions I have tried:
1. Cubemaps (made it worse, and added the same problem to everything else)
2. Different water textures (same problem with all of them)
Secondly: Fail Lighting
http://i28.tinypic.com/346rqxt.png
Solutions I have tried:
1. Putting a light right next to it.
2. Seeing if it's clipping through other brushes (it's not)
I don't need the lighting fixed as much as the water, but it'd be nice. I absolutely need the water to be fixed, or it will ruin the whole map (the payload is a boat going down a river). Please, any help will be GREATLY appreciated.
EDIT: Holy crap, what the heck!?
http://i29.tinypic.com/2nti8ur.png
Firstly: Fail Water
http://i30.tinypic.com/5vvbwg.png
Solutions I have tried:
1. Cubemaps (made it worse, and added the same problem to everything else)
2. Different water textures (same problem with all of them)
Secondly: Fail Lighting
http://i28.tinypic.com/346rqxt.png
Solutions I have tried:
1. Putting a light right next to it.
2. Seeing if it's clipping through other brushes (it's not)
I don't need the lighting fixed as much as the water, but it'd be nice. I absolutely need the water to be fixed, or it will ruin the whole map (the payload is a boat going down a river). Please, any help will be GREATLY appreciated.
EDIT: Holy crap, what the heck!?
http://i29.tinypic.com/2nti8ur.png
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