Fallout 3-Charecter Builds

Aerostat

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Joined
Jul 4, 2009
Messages
163
Heres a place where you can post your fallout 3 character builds like what did you do for your S.P.E.C.I.A.L and tag skills and perks you would recommend for using with those stats

I have a
IN-7
ST-6
CH-7
AG-5
PE-5
LK-6
but i have the nearly perfect perk from broken steel that you get at level 30 that brings them up to 9
I recommend Commando any stealth perk,grim reaper at level 20 if you have broken steel get explorer at level 21 and the rest is up to you depending what weapons you use most Melee,Big Guns,,Small Guns,Energy Weapons,Explosives
 
All of my special is 10 and I have 100 in every skill. So yeah.
 
i mean like recommend builds or what you used to people just starting a new game ;)
 
Stats:
5 Strength
6 Perception
4 Endurance
6 Charisma
8 Intelligence
6 Agility
5 Luck

Tag Skills:
Small Guns, Repair, and Explosives

Skill Progression:
I like Small Guns, Repair, Explosives, Science, Lockpicking, Speech, and Medicine. This build will have you swimming in skill points so getting these to high levels shouldn't be a problem. Remember that Science and Lockpicking appear to only really matter in multipled of 25, so 25 science is basically the same as 49 science. I'd say every third level just dump all of your points into making the next "break" with these skills.

Save *all* of the skill books you find until after you make level 5. Comprehension will net you 40-50 skill points *easily* and the word is it could potentially get you 324 if you find all the skill books in the game. From a skill point standpoint, Comp is hands down the best perk in the game.

Perks:
2- Intense Training (Intelligence)
3- Intense Training (Intelligence)
4- Educated
5- Comprehension
6- Demo Expert
7- Demo Expert
8- Demo Expert
9- Gun Nut
10- Gun Nut
11- Gun Nut
12- Sniper
13- Fast Metabolism
14- Cyborg
15- Daddy's Boy
16- Tag! (any skill you want that could use another 15 points)
17- Daddy's Boy
18- Daddy's Boy
19- Robotics Expert
20- Explorer

COMBAT:
Use grenades in VATS mode! Holy hell, frag grenades are common and at level 10 I was finishing off large groups of enemies in one VATS. You have just enough agility to throw 3 grenades, and they do upwards of 200 damage once you have triple Demo Expert and 100 Explosives.

Also, mines! You get experience for picking up armed mines (and you're going to find A LOT of them) and against melee enemies (like deathclaws) backpeddling and dropping out some mines is increadible.

Other then that, I carry a Combat Shotgun, Chineese Assault Rifle, and Hunters Rifle. These three guns can deal with basically everything I've ever encountered.
 
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Here is my build I use for a lovable brute type character, only uses unarmed combat.

SPECIAL:

8 Strength
1 Perception
8 Endurance
7 Charisma
9 Intelligence
2 Agility
5 Luck

Tags: Unarmed, Speech, Lockpick

Skill Progression: Whatever you need, get your melee skill to around 75 early and raise the rest with bobble heads and skill books. Recommended that you head to rivet city as soon as you hit level 2 and pick up the intelligence bobble head.

Perks:

2- Lady Killer/Black Widow
3- Intense Training (Luck)
4- Educated
5- Comprehension
6- Iron Fist
7- Iron Fist
8- Iron Fist
9- Toughness
10- Rad Resistance
11- Finesse
12- Mysterious Stranger
13- Life Giver
14- Adamantium Skeleton
15- Cyborg
16- Animal Friend
17- Animal Friend
18- Paralyzing Palm
19- Mister Sandman
20- Grim Reaper's Spirit
21- Solar Powered
22- Puppies!
23- Quantum Chemist
24- Explorer
25- Cannibal
26- Robotics Expert
27- Strong Back
28- Lead Belly
29- Bloody Mess
30- Nuclear Anomaly

Combat: Run up to things and hit them. Try to get a deathclaw gauntlet schematic early as it is your most potent weapon, ignoring armor and having a huge critical multiplier.
 
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