Oh the trick I used when they reset the ladder was to start off with a lightning sorc and rush her. Then I acquire the items doing boss runs with the lightning sorc for my Wind Druid. Its extremely fun when you get the wind druid to around level 80, but Enigma armor is what makes it a fun character.
Spell Characters are always weak in the beginning, but towards the end. Wreaks a lot of havoc and cost less than to equip a barbarian with good gear. What makes me want to play in traffic is making a Fist of Heaven, or Smite Paladin. I don't know how the heck people get the time to level those characters. Its insane. The best thing I done with a paladin was to make a Hammerdin.
I just hope with Diablo 3, they figure out a way to get rid of the duping.
Not the same game of course, but in "Magic" people fear my black(Red is the other colour in my main deck) deck cause I always clean house
At least until Chie, Haruka, Lukas, and Nissyen all decided to ban me from using Necromancy.
) and it's about the only class I can really get into. As a future meteorb sorc I love the versatility of the class in PvM having the advantage of 2 skill trees against cold/fire immune mobs and the fact that I can already deal huge damage to a large group of enemies. If anyone happens to play on the Europe-servers feel free to message Azuel. 
they dont do up to 81k they do up to 45k
and Necro ftw my necro does 12k dmg

If anyone hasn't tried out the Kodiak werebear build for the Druid, I highly suggest you do. It's not your typical build. Here's a guide to why it's awesome
http://wiki.theamazonbasin.com/index.php/The_Mighty_Kodiak
