As i promised, i would put up an intermediate Spy guide. My first guide Is pretty important to ready if you just got into spy.
First Guide Link:http://www.edgegamers.org/forums/showthread.php?t=95118
In the intermediate technique guide, i will cover on how to escape, Counter, and Fool enemies, and also talk about applying techniques to the game and picking targets carefully.
Escaping:
One of the most important things a spy must learn is how to escape and hide after attacking/sapping/shooting. To perform a successful escape, you must fool the enemy into going into a incorrect area to spycheck. One of the best ways to perform this is to run around a corner uncloaked, hide around the corner and FULLY cloak, and run out and dodge the spychecker, or go a different route. (DO NOT TRY AND DODGE PYRO'S, YOU WILL BE OWNED!) To escape after stabbing someone In the open, do not run in a straight line or the same route. Try and go to the Most unpredictable spot near you. You will almost never escape trying to stab 5 people in a row. You will either get blow to pieces trying to stab the first person, or get killed after stabbing the first person. Dont stab someone that is surrounded by pyro's.. i think you know what will happen after you do. Try and pick off lone targets wandering around and/or targets traveling by foot to the battlefield. This ensures that you wont get blown to bits after you stab someone, Concluding into a successful escape.
Countering:
Countering can be the most deadly thing a spy can learn if mastered properly. A spy that can counter well can correct his/her mistakes easily. A successful counter is when discovered, the spy can take down a class when under a spycheck/or kill. Although the techniques to counter can be very frustrating/hard, they can make all the difference in the player's score.
Starstab:
The hardest, unpredictable technique of them all. An enemy coming at you up a stairset will have no clue whats going on until it's over. A stairstab is when an enemy is running up a set of stairs and you jump over his/her head and stab them in the back. This technique is VERY difficult to pull of but is one of the most successful. To pull this off, you must luer an enemy into coming up a set of stairs, when completed, you will leap over their head and quicly turn your mouse around to face their back and stab. This technique is successful against all classes, though it might be more difficult against a heavy.
Hide n' surprise:
The hide n' surprise is a fun, Not too hard technique to counter an enemy.
The hide n' surprise is when you run into an area uncloaked, then cloak around the corner and go to the opposite side you were, and when the enemy comes around the corner you come from behind them and give them a nice surprise. This is one of the best techniques against all classes because they cannot counter, predict where you are going.
Picking targets:
Picking targets is a key item to living, and success. Picking a target means that you will go after a key target that is doing more damage to your team than others. Ex: an engy has a gun stationed right around a corner and is ripping your team to bits. That is a KEY target to success.
Now we will have a little quiz on which targets to pick:
An AFK heavy, or a sniper that is headshotting everyone.
An engineer with a level 3 sentry, or an engineer that is building one up.
A medic with a 50% uber or a medic with a 23% kritz.
A Kritz soldier, or the medic that is Kritzing him.
Applying techniques to the game:
To apply all these techniques you must set up situations when you will use these techniques. Ex: to practice Killing lone targets, sap their teleporters, making them walk to the battlefield.
Or: shoot someone with a revolver from a building to make them come up the stairs for a stairstab
That will conclude my Intermediate spy guide, soon coming expert spy guide.
IF YOU NEED ANY HELP WITH SPY JUST MESSAGE ME ON STEAM, I WILL HELP YOU OUT.
First Guide Link:http://www.edgegamers.org/forums/showthread.php?t=95118
In the intermediate technique guide, i will cover on how to escape, Counter, and Fool enemies, and also talk about applying techniques to the game and picking targets carefully.
Escaping:
One of the most important things a spy must learn is how to escape and hide after attacking/sapping/shooting. To perform a successful escape, you must fool the enemy into going into a incorrect area to spycheck. One of the best ways to perform this is to run around a corner uncloaked, hide around the corner and FULLY cloak, and run out and dodge the spychecker, or go a different route. (DO NOT TRY AND DODGE PYRO'S, YOU WILL BE OWNED!) To escape after stabbing someone In the open, do not run in a straight line or the same route. Try and go to the Most unpredictable spot near you. You will almost never escape trying to stab 5 people in a row. You will either get blow to pieces trying to stab the first person, or get killed after stabbing the first person. Dont stab someone that is surrounded by pyro's.. i think you know what will happen after you do. Try and pick off lone targets wandering around and/or targets traveling by foot to the battlefield. This ensures that you wont get blown to bits after you stab someone, Concluding into a successful escape.
Countering:
Countering can be the most deadly thing a spy can learn if mastered properly. A spy that can counter well can correct his/her mistakes easily. A successful counter is when discovered, the spy can take down a class when under a spycheck/or kill. Although the techniques to counter can be very frustrating/hard, they can make all the difference in the player's score.
Starstab:
The hardest, unpredictable technique of them all. An enemy coming at you up a stairset will have no clue whats going on until it's over. A stairstab is when an enemy is running up a set of stairs and you jump over his/her head and stab them in the back. This technique is VERY difficult to pull of but is one of the most successful. To pull this off, you must luer an enemy into coming up a set of stairs, when completed, you will leap over their head and quicly turn your mouse around to face their back and stab. This technique is successful against all classes, though it might be more difficult against a heavy.
Hide n' surprise:
The hide n' surprise is a fun, Not too hard technique to counter an enemy.
The hide n' surprise is when you run into an area uncloaked, then cloak around the corner and go to the opposite side you were, and when the enemy comes around the corner you come from behind them and give them a nice surprise. This is one of the best techniques against all classes because they cannot counter, predict where you are going.
Picking targets:
Picking targets is a key item to living, and success. Picking a target means that you will go after a key target that is doing more damage to your team than others. Ex: an engy has a gun stationed right around a corner and is ripping your team to bits. That is a KEY target to success.
Now we will have a little quiz on which targets to pick:
An AFK heavy, or a sniper that is headshotting everyone.
An engineer with a level 3 sentry, or an engineer that is building one up.
A medic with a 50% uber or a medic with a 23% kritz.
A Kritz soldier, or the medic that is Kritzing him.
Applying techniques to the game:
To apply all these techniques you must set up situations when you will use these techniques. Ex: to practice Killing lone targets, sap their teleporters, making them walk to the battlefield.
Or: shoot someone with a revolver from a building to make them come up the stairs for a stairstab
That will conclude my Intermediate spy guide, soon coming expert spy guide.
IF YOU NEED ANY HELP WITH SPY JUST MESSAGE ME ON STEAM, I WILL HELP YOU OUT.






That's easy.






